New Goldeneye Doom Version - Need Ideas


mr twit

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I'm hoping to get a new version of my Goldeneye Doom 2 wad for the GBAX competition, but I'm running low on ideas of things to change/add/remove. Does anyone have anything they think could be improved, fixed or added in?
 
The ugly titled with "Doom" and "Golden Eye" logo one over the other one, teleports, characters positions, remove all Doom characters and the huge bug in the first level with the sky at the end of the level... ;)
 
Wow...um...yea, drumaster really hit the nail(s) on the head. Your wad is fantastic by the way and I play it all the time. One thing I've noticed though (and perhaps this cannot be fixed) is the framerate; its a little choppy compared to some other wads I've played. Hope that helps a bit- GREAT job btw. U too drumaster- quake kicks ass.
 
add the original n64 cheat for "big heads".the enemies have a really big head, and was a fun cheat/option =)
 
Excuse me, but where do i find the Goldeneye-WADs that's out now? B)
 
Thanks for the ideas, I'll try and implement as many of them as possible. Certainly the AK47 and the teleporters can be fixed, and I'll look into the rest.

Goop- you can still download the first version here, hosted by dazmanultra.
 
one more thing- tou have the pp7 as the selector icon. It's cool and all, but I find it so black that I often can't see it. Perhaps lighten the color...? :D
 
Hmm, cheats would be nice. But the original cheats that were on the N64 - Like Paintball, TinyCharacters, GodMode, Bigheads, etc.
Oh and maybe supply a walk-through for the less skilled people among us. I simply can't get through the bunker level.

[Edit]
...and the head at the bottom is just disturbing. It does not remind you of Doom and not of Bond. Maybe you should leave it away or make it look more like the guy from Doom2?
 
im with dr.no, add some cheats (no like infinity life,like tinycharacters,or trick the enemies speed (more fast,more dungerous) or a "castlevania like" map xD,with the part of the map that you previously has seen ;)
 
triksR4rabits posted on Apr 5 2004 at 06:38 PM said:
one more thing- tou have the pp7 as the selector icon. It's cool and all, but I find it so black that I often can't see it. Perhaps lighten the color...? :D
Perhaps the gold PP7?

Yeah some kind of help system (maybe arrows on some of the walls) I know it breaks away from the original but I can't finish the damn boat level.
 
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in level 13 or 15 or smth, there were those freaky guys with rocket launchers... they kill you within 1 sec so please make them easier to kill, thats all i want :ph34r:
 
Well I think you should copy as much as you can from the original Goldeneye on the N64 if you have a N64. Try and make the characters look more like the goldeneye characters and if you can add the Goldeneye damage bars instead of the face at the bottom that takes away from the Bond feel I think.
 
dr.no posted on Apr 6 2004 at 07:46 AM said:
Hmm, cheats would be nice. But the original cheats that were on the N64 - Like Paintball, TinyCharacters, GodMode, Bigheads, etc.
Oh and maybe supply a walk-through for the less skilled people among us. I simply can't get through the bunker level.

[Edit]
...and the head at the bottom is just disturbing. It does not remind you of Doom and not of Bond. Maybe you should leave it away or make it look more like the guy from Doom2?
It is a doom II engine guys. There is no way to add "cheats" like that without re-programming the .FXE. If you had a "big heads" or something like that the WAD would have the cheat all of the time. There is no way to toggle different sprites on and off like that.
 
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cheats would be gay
the only thing I can think that needs changed is the opening picture, have the pistol be the silver pistol without the silencer that you get in the first level, would look much better
that and the ak47 should be a machine gun with more than 50 rounds
and the image for the sky needs fixed in the first level
maybe some more odds and ends through out the game to make it look better

~Octavious
 
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