Gba Emu Compatibility List


hando

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I have hundreds of GBA PD stuff and i am too lazy to test all of those files, so post names of programs you've managed to run on GBA emu.
Those are which i tried:

- Voxel Demo V1.0 (PD) [perfect]
- Unofficial Blues Brothers GBA Remake, The V.0.03 (PD) [only Disclaimer Screen shows up]


That's all :)
 
hando posted on Mar 11 2004 at 05:12 PM said:
I have hundreds of GBA PD stuff and i am too lazy to test all of those files, so post names of programs you've managed to run on GBA emu.
Those are which i tried:

- Voxel Demo V1.0 (PD) [perfect]
- Unofficial Blues Brothers GBA Remake, The V.0.03 (PD) [only Disclaimer Screen shows up]


That's all :)
Well since anything with sprites won't work you can narrow it down quite a lot. Mainly the demos with graphics not done by pictures but instead done by coding will work.
 
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Are there any which use the keys too - e.g. in Leonard to go a different way - or are they all just graphix demos...

Also this thing about maximum size of ROMS.... aren't all GBA roms measured in Mbits not Mbytes so an 8M Rom would fit within 1MByte???
 
argon0 posted on Mar 11 2004 at 07:09 PM said:
Are there any which use the keys too - e.g. in Leonard to go a different way - or are they all just graphix demos...

Also this thing about maximum size of ROMS.... aren't all GBA roms measured in Mbits not Mbytes so an 8M Rom would fit within 1MByte???
Yes, you will be able to load roms up to 32Mbit (which equals to 4MB)
 
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pip posted on Mar 11 2004 at 07:13 PM said:
argon0 posted on Mar 11 2004 at 07:09 PM said:
Are there any which use the keys too - e.g. in Leonard to go a different way - or are they all just graphix demos...

Also this thing about maximum size of ROMS.... aren't all GBA roms measured in Mbits not Mbytes so an 8M Rom would fit within 1MByte???
Yes, you will be able to load roms up to 32Mbit (which equals to 4MB)
Well... at least without flashing a modded bios and indulging in some basic rom-hackage. With which you might be able to get some of the 8M roms down to usable sizes - ~6M estimated at the moment.

But that's all discussion for the future; at the moment, lets wait until the emu's got sprite support before we even *think* about running commercial games...
 
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ThndrShk2k posted on Mar 11 2004 at 08:43 PM said:
bah if you want to run commercial games bad enough get the 32mb ram upgrade :D
True, true. This might be a reason TO get a 32M ram upgrade. If anything is, it'd be this and MAME. And this is currently looking very good in potentia...
 
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yup... looks like were getting a step closer to possible Full GBA Emulation (MAybe :D)
 
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