GP2X I Hate The Gp2x Music Player!


CoinOp

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Let's face it, the GP2X music player is awful. No playlist support, no gapless output, no user defined eq settings. Seeing that most of my music collection is live cds, the gap between songs is really starting to tick me off.

What would it take to port something like this to it?

CoinOp
remaining hopeful someone can help!
 
Take a look at Oldplay. It's much better than the integrated player and it plays more formats.
oldplay-0.png
 
Yes, OldPlay is very nice. In fact I was just using it today listening to some Chrono Trigger songs. As far as I can tell, it lacks Ogg support and gapless playback. So I'm still left cringing when my live albums break in the middle of a segue.

The gapless part really is THE issue for me, it's all about the continuity.

Thanks for the tip though.

CoinOp
 
Ogg support is no big deal, there's been an integer-only version of the codec for awhile. I don't have much familiarity with writing music players, so I don't know what gapless playback entails (probably precaching; that's certainly possible).
 
CoinOp posted on Mar 22 2006 at 06:42 AM said:
Yes, OldPlay is very nice. In fact I was just using it today listening to some Chrono Trigger songs. As far as I can tell, it lacks Ogg support and gapless playback. So I'm still left cringing when my live albums break in the middle of a segue.

The gapless part really is THE issue for me, it's all about the continuity.

Thanks for the tip though.

CoinOp

You could join all these albums into one large mp3 file with a program like Audacity, however this may be a lot of work if you have many albums...
 
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Yes, many albums, a lot of work indeed. Mixing down to a long mp3 stream brings another set of problems to the table. Track forward and track back to name one.

I really am dumbfounded how in today's age of technology gapless playback is overlooked by so many hardware & software players. The only stand alone players that even got it close to right was the Rio Karma. Sadly, they have been discontinued. Interestingly enough, even the refurbished Rio Karmas are fetching close to full retail price if you're lucky enough to find one in stock. A testament to how important true gapless playback is to some audiophiles.

I refuse to belive that I'm the only one that is put off listening to live albums or a dj mix with these annoying gaps between segues. There has to be some reason no one includes it. Doesn't it?

Thanks for the responses!

CoinOp
 
I would use OldPlay only if it would support to load a playlist/remember it after exiting the application and have support for OGG, but it doesn't, and it seems as if the developer disappear, which is a sad thing.

It's simply useless for me without proper OGG support, since all my CD-rips are in .OGG, and I do not even want to think about converting them to MP3 just to loose some quality ;) .
 
CoinOp posted on Mar 22 2006 at 11:53 AM said:
I really am dumbfounded how in today's age of technology gapless playback is overlooked by so many hardware & software players.

i have to disagree with you here...most cd players, hardware or software, will play exactly what they are given. so if you burn gapless or play a professionally mastered album then you get gapless.

the big problem is that the mp3 format does not support gapless playback. it can be done but it requires special tagging and a player that supports it. and even with these non-standard techniques it's hard to get things perfectly gapless. i forget why but i think it has to do with the synchronicity between samples, frames, and seconds. luckily ogg vorbis has gapless playback as a feature. but even then you need hardware or software that acts smarter than simply loading the next song after the old one finishes.

but i feel your pain. keep in mind that if you are burning shows then you shouldn't be using mp3s as a source. solid state players from rio and iriver handle things well (especially if you use rockbox with iriver). ipods have some nasty gaps. as for the gp2x, well...you may never have gapless but at least you can play some dig dug to calm you down :)
 
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Absolutely, thank goodness for Dig Dug eh?

For what it's worth my entire audio collection is encoded to flac. I then make on the fly ogg versions to put on my sd card using oggdrop at 192 kbps.

Yes, flac and ogg are natively gapless, but as you mentioned the GP2X player is not intuitive enough to just keep playing without pause. Because I use natively gapless formats I think it pisses me off even more that the GP2X player can't handle it.

I swear it's enough to make me want to take up programming. Hmmm... How hard could that be?

CoinOp
 
CoinOp posted on Mar 23 2006 at 04:55 PM said:
I swear it's enough to make me want to take up programming. Hmmm... How hard could that be?
Not as hard as you think, but time-consuming.
 
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CoinOp: why don't you port that program you linked to? Do you know how to program? If not, why don't you learn?

I am upset with the music player as well, and I cannot stand the gaps between songs. I would also like if GPH could make it so that you could throw all of your music files into one folder and then it could sort them out by artist, album, etc. on its own. I would also like playlist support but I don't have time to program a proper music player for my handheld game device. Hopefully someone else will.
 
Well here's my possibly useful/probably useless solution to the lack of a playlist option:

What I do is, when I'm copying the files to the SD card, I rename them numerically in the order I'd want them to play.

For example, say I wanted the B52's Rock Lobster to follow something by Spoon, instead of having the mp3 files as:

'B52s - Rock Lobster'
and
'Spoon - Sister Jack'

I would put them on as:

01-Spoon - Sister Jack
and
02-B52s - Rock Lobster


It's a simple solution, I know, and one that you may already be aware of, but I'm only trying to help...
 
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