Gameboy Advance Emu Probs


mat_basset

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Joined
Jul 27, 2005
Messages
109
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right

i have looked at the read me files, and it says!

This is a straight port of VisualBoyAdvance SDL.Copy VisualBoyAdvance.gpe, VisualBoyAdvance.cfg, and vba_launch.gpe anywhere on your sd card.Edit vba_launch.gpe and change rom.gba to your rom and run vba_launch.gpe through the games menu.Zip files aren't supported yet.Controls are changeable in VisualBoyAdvance.cfg


so... i do this


mount /mnt/sd -o remount,sync
cd /mnt/sd/games/vba/
/mnt/sd/games/vba/VisualBoyAdvance.gpe /mnt/sd/games/vba/sonic.gba 2>> debug.txt
sync
mount /mnt/sd -o remount,async
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu


/mnt/sd/games/vba/sonic.gba 2>>

that is the bit i changed!

when i run "vba launch" it just goes black :s and doesent do anything, i then have to restart my gp2x

any suggestions

thanks ;)
 
right

i have looked at the read me files, and it says!

This is a straight port of VisualBoyAdvance SDL.Copy VisualBoyAdvance.gpe, VisualBoyAdvance.cfg, and vba_launch.gpe anywhere on your sd card.Edit vba_launch.gpe and change rom.gba to your rom and run vba_launch.gpe through the games menu.Zip files aren't supported yet.Controls are changeable in VisualBoyAdvance.cfg


so... i do this


mount /mnt/sd -o remount,sync
cd /mnt/sd/games/vba/
/mnt/sd/games/vba/VisualBoyAdvance.gpe /mnt/sd/games/vba/sonic.gba 2>> debug.txt
sync
mount /mnt/sd -o remount,async
cd /usr/gp2x/
exec /usr/gp2x/gp2xmenu


/mnt/sd/games/vba/sonic.gba 2>>

that is the bit i changed!

when i run "vba launch" it just goes black :s and doesent do anything, i then have to restart my gp2x

any suggestions

thanks ;)
​



are you on a windows pc? most windows text editors save the end of line character in a way that the gp2x can't read (needs to be in linux format).
 
Last edited by a moderator:
Either use a windows <-> unix conversion program, or something like UltraEdit will do the job.

Also, ensure the SDL libraries are properly installed.
 
Either use a windows <-> unix conversion program, or something like UltraEdit will do the job.

Also, ensure the SDL libraries are properly installed.
​

yup. or just download programmer's notepad. it's pretty useful for making scripts.. just select "force unix format" or something in the "save as" box.
 
Last edited by a moderator:
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