I'm Bringing It Up Again...


Rayek

Recovering Sega Addict
Joined
Nov 14, 2005
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Worcester, MA
I noticed that the GP2X W.I.P. page no longer shows dosbox as something being worked on...

Why is this so difficult? Is noone working on it besides whoever GPH says is?

I would truely love to play all the Apogee classics...

Commander Keen!

Why why why?
 
Because its probably one of the hardest things to port? I mean, a 3ghz PC can have major slowdowns because of the way it has to work, nevermind 200mhz worth of handheld ;)

It *will* turn up though.... just wait -_-
 
I don't even have mine yet and I'm chomping at the bit just to be able to play Keen and Hocus Pocus. That would make the GP2X worth millions in my eyes.

The evil leprechaun asks:
"Firstborn or GP2X with dosbox?"

ummmm...
 
I wonder if its possible to port Jagged Alliance 1 or 2. They released the SDK for JA2 not too long ago.
 
I agree that DOSBOX would be difficult to port, but not NEARLY as difficult as everyone is making it out to be...

I can't wait for it either, I want Oregon Trail and Red Alert. ;P
 
I'm just wondering how someone ported Wolfenstein, as I don't beleive that's open source... So if they just trained the GP2X to open the .exe file and ran it just like DOS or Windows does, why couldn't someone associate all .exe files with a program and run them like that on the gp2x?

I have no idea how the Wolf port works, I'm just guessing, and if that's the case, then it couldn't be that tough to port games like keen or make a pseudo DOS emulator.

Then again, that's coming from someone who doesn't know the difference between C and C+.
 
God Ginrai posted on Dec 11 2005 at 04:18 AM said:
I agree that DOSBOX would be difficult to port, but not NEARLY as difficult as everyone is making it out to be...
What are you waiting for then? :D
Get Red Alert running at playable speeds and I'll eat a rich kids entire Warhammer army!
 
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Rayek posted on Dec 11 2005 at 03:20 AM said:
I'm just wondering how someone ported Wolfenstein, as I don't beleive that's open source... So if they just trained the GP2X to open the .exe file and ran it just like DOS or Windows does, why couldn't someone associate all .exe files with a program and run them like that on the gp2x?


Yep. yeah. Thats exactly what they did. It so easy you should do it too.

Keep us all updated with your progress.
 
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Rayek posted on Dec 10 2005 at 10:20 PM said:
I'm just wondering how someone ported Wolfenstein, as I don't beleive that's open source... So if they just trained the GP2X to open the .exe file and ran it just like DOS or Windows does, why couldn't someone associate all .exe files with a program and run them like that on the gp2x?

I have no idea how the Wolf port works, I'm just guessing, and if that's the case, then it couldn't be that tough to port games like keen or make a pseudo DOS emulator.

Then again, that's coming from someone who doesn't know the difference between C and C+.

You can't just EMULATE EXEs... I'm sorry to tell you. I WISH it were that easy, if it WERE I wouldn't be using Windows at all right now.

Mr Doctor posted on Dec 10 2005 at 10:20 PM said:
God Ginrai posted on Dec 11 2005 at 04:18 AM said:
I agree that DOSBOX would be difficult to port, but not NEARLY as difficult as everyone is making it out to be...
What are you waiting for then? :D
Get Red Alert running at playable speeds and I'll eat a rich kids entire Warhammer army!

I can easily tell you generalizations, but as for porting it, I don't know SDL, and I'm only about waist-deep in C. I'd have to do a lot more studying to be able to port something. But, once someone DOES port DOSBOX, it shouldn't be hard to get RA at a good speed.
 
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craigix posted on Dec 10 2005 at 08:26 PM said:
Rayek posted on Dec 11 2005 at 03:20 AM said:
I'm just wondering how someone ported Wolfenstein, as I don't beleive that's open source... So if they just trained the GP2X to open the .exe file and ran it just like DOS or Windows does, why couldn't someone associate all .exe files with a program and run them like that on the gp2x?


Yep. yeah. Thats exactly what they did. It so easy you should do it too.

Keep us all updated with your progress.

Hey, craig, has anyone told you you are the nicest person?
It was all speculation. No need to jump on my back as I've defended yours on many an occasion.
 
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whenever someone gets the chance here they seem to just pounce on you and eat you, im actually scared of making any threads here anymore after my last one, why do people have to be so mean?
 
Ayway, thanks for the info Ginrai.

So basically, a DOS emulator would be sort of a shell in which .exes could run, and it does access files like DOS or Windows would in any normal situation on a PC? It displays graphics on the GP2X screen, and either emulates the dos screen, where you have to input the commands manually, or where you select the .exes through a GUI. It makes sense, but I would like to know how that's different from what was done with the Wolfenstein port. Was it built from scratch?
 
I wouldnt just emulate the dos shell it would have to emulate a complete x86 system which is an EXTREMELY cpu hungry task. And a simple google search for wolfenstein source makes it pretty obvious that the source is available
 
Paradox posted on Dec 10 2005 at 08:52 PM said:
whenever someone gets the chance here they seem to just pounce on you and eat you, im actually scared of making any threads here anymore after my last one, why do people have to be so mean?

People seem to have superiority complexes where they think they know tons more info, and rather than sharing the info, they either gripe about how 'n00bz0rz' people are, or they poke fun... It's just the way the internet works.
 
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chris_r posted on Dec 10 2005 at 09:04 PM said:
I wouldnt just emulate the dos shell it would have to emulate a complete x86 system which is an EXTREMELY cpu hungry task

Plus, it takes a lot of coding... :))
 
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and a lot of cpu power, which the gp2x doesn't have. Do you see the tragic loop this is going in?
 
Mr Doctor posted on Dec 10 2005 at 09:05 PM said:
Perhaps becuase the Wolf souce *was* released ;)

ahhh.

For some reason my netsurfing abilities have been lax of late, I should've known this.

I must be slipping in my old age... (Looks at calendar, marks dates until 20th birthday)
 
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chris_r posted on Dec 10 2005 at 09:06 PM said:
and a lot of cpu power, which the gp2x doesn't have. Do you see the tragic loop this is going in?

This is a really interesting problem... That the DOS emulator would take more, or even near processing power than the PSX emulator...
 
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