Magic Defender Concept Demo Is Out Get It Here!


chipan

Still Fresh
Joined
Dec 18, 2004
Messages
45
This is my new/first game for gp32; is a magical drop clone, and this version is a concept demo but is fully playable. Objetive, put 3 jewels of the same color in line (vertical line) to destroy it and clean the screen.
The dificulty level changes every time you play.
download here
 
chipan posted on Sep 10 2005 at 09:18 PM said:
This is my new/first game for gp32; is a magical drop clone, and this version is a concept demo but is fully playable. Objetive, put 3 jewels of the same color in line (vertical line) to destroy it and clean the screen.
The dificulty level changes every time you play.
download here

I wanted to try this, but the game aborts loading with the message "Error Fenix runtime not found" or something like that. Before you ask, YES, I've got it installed. :) Other Fenix games work.
 
Last edited by a moderator:
You need the new (still in testing state) Fenix runtime called fenix84b.rte, it`s included in the archive. Best keep both files in gpsys (fenix84b.rte and fenix.rte)

But if you have a BLU+ it gives you a white line.
Hey Chui, how about a BLU+ compatible one?
 
Thanks Quiest!
Yes Drier Lint you need the new runtme, fenix84b.rte i used that cause is quicker and better. Since I used a single process to manage ALL jewels and the graphic geeration i need a very quick runtime.
If you want i can upload an older runtime version...
Give me feedback and tell me your oppinion about the game!!!
 
Thanks for the tip Quiest!

OK, now I was able to try it. It looks promising already, but it lacks the most important feature from the original:

Chains.

In the current version if there is this layout here:

GB
BB
RR
RB

And I send another R (red stone) on the one at the bottom, the blue one falls on top of the other blue ones, which should cause them to disappear, but doesn't.
Also, another thing that makes creating chains impossible is that there is no delay when the stones fall.
In Magical Drop, they fall relatively slowly, giving you just enough time to pick up a nearby stone and put it somewhere else causing a chain reaction.

Oh, and sound FX would be awesome!

Anyway, this is a nice start and I hope you continue this one.
 
The chains! I know you will miss that , I removed momentanealy the chains cause i didnt implemented the "slowly fall animations" and using chains without this can be a little confusing. The sound FX will be implemented soon
 
Yep, the game is really nice.

I hope there will be a blu+ compatible soon.
I really like to recompile the minigame project to see if Extender and other games run faster.
 
Quiest posted on Sep 11 2005 at 09:14 PM said:
Yep, the game is really nice.

I hope there will be a blu+ compatible soon.
I really like to recompile the minigame project to see if Extender and other games run faster.

will be, tomorrow i will recompile the game to use the older fenix version that is compatible with the blu+
 
Last edited by a moderator:
I can't seem to get it, Rapidshare says it had enough fun with the university servers and I can't download it. Will try it when I get home!
 
Moogle posted on Sep 12 2005 at 06:41 PM said:
I can't seem to get it, Rapidshare says it had enough fun with the university servers and I can't download it. Will try it when I get home!
There is a mirror on gp32spain forums
Mirror
 
Last edited by a moderator:
Back
Top