EDGE article on mobile gaming...


khephren

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Well the recent issue of EDGE did a pretty good article on mobile gaming, if you ignore the fact the GP didn't get a mention. Considering all the other machines are still in development, and the GP is the one you can actualy buy. I found that pretty annoying.

What I did notice though, is that machines like the N-gage, b'ngo and MyOrigio don't seem as powerfull as the GP. Which shows how far ahead of it's time the GP is. Released in 2002, and machines still in development can't match it!

I hope Gamepark are considering getting some of the developers working on these machines to port some games for the official Euro launch (although they probably won't, they are a bit clueless about third party stuff). 'cos the article has screenshots of red faction, and a wipout clone running on the N-gage. And tomb raider and Tony hawks are also available. AS yet, while emulators really show off a good retro side of the GP, there is nothing that really pushes the boat out natively.Although we have some great homebrew stuff, some 'name titles' from ARM based games developers would do the job.
Converting these titles would be easy, as they all run on standard ARM chips the same as ours (but slower). And they are titles that westerners would want.

I can't see these machines being cheap either, as they all incorporate a mobile phone (other than the Helix). For example, the N-gage will be $299 ( probably near enough that in pounds in the UK).

Anyway, here are some stats to mull over:

N-gage
104mhz ARM
176x208 12bit

Tapwave Helix
200mhz ARM 920T
480x320 16bit
+2d aceleration.

TTPcom b'ngo
39 mhz ARM 7
200x176 16bit

MyOrigio
ARM based
176x320 16bit

The tapwave looke pretty impressive. Iv'e left the PSP off 'cos all the specs are up in air- but it sounds pretty intimadating
 
khephren posted on Jul 11 2003 said:
Which shows how far ahead of it's time the GP is. Released in 2002, and machines still in development can't match it!
Yeah, had Nintendo releasad a machine _today_ with the exact same specifications that the GP32 has (132Mhz CPU, 320x240 16bit etc.) people would be "OMFG BEST HANDHELD EVAR! This is the future of handheld gaming! etc. etc." and tons of great games would be released for it.
But now, just because it's a Korean machine with zero marketing, it's all unused potential.
Such great hardware, and so few who know of it...
 
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If I was a conspiracy theorist I'd say that Edge have been pressured by the big boys not to mention the GP32....

Hang on, I am a conspiracy theorist... and they awarded the bloody thing 2nd place in their gadget of the year awards?!?

This vilifies my decision not to buy Edge anymore...

bah
 
well duh of course they didn't cover it, it was about consoles in or just out of development
 
It won 2nd place in edge awards in the portable gaming department a couple months back. Odd that it did'nt get a mention.
 
Its was the technical achivement award it lost out #1 postition to a giant joystick <_< but beat the SP that got #3 despite a deliberate lack of headphone socket that should have won niny a slap for shameless marketing ploy of the year.
 
AFAIK The feature is on mobile gaming as in "mobile phone connected gaming" rather than "portable gaming" which is why the GP32 didn't feature
 
Why was the PSP on there? it doesn't feature a mobile phone neither does the Tapwave(although the Tapwave can communicate with one). The psp uses USB, there's no mention of connecting to a mobile, or having IR/wireless. The GP hardware will allow for connection to a mobile (as shown by the pic on gameparks site) it just doesn't have the software solution.
 
I was dissapointed today to find no GP32 recongnition by edge too. They've mentioned it twice in total out of all of there issues.....I think I'll write to them soon and alert them to our presence. As soon as their forums resurface, I think we should invade and bombard.
 
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