what sort of speeds do you think we could get from Quake/Quake 2 with fixed point?
I plan on working on this after/twords the end of my school year, and would love to see ( my personal ambitions for the GP32 ) Quake 2 on the GP32, so then I couls go through and make a nice game mod off of it
so, what kinds of speeds could I get, because the system requirements for Quake are:
75 mhz Proc.
8 megs of ram ( we need less due to no sound )
Quake 2:
90 mhz ( 133 recomended ) proc
16 megs required ( proly around 8, I hope, with no sound )
well, could we atleast get 30+ frames on Quake with no scaling and sound on?
would we lose any quality with fixed point rather than floating??
~Octavious