GP32 Which Editor To Use


no_skill

gp2x! bananas! mayhem! mayham!
Joined
Jan 9, 2004
Messages
734
Age
37
Location
Austria
Website
72dpiarmy.com
hi,

which editors du you use for gp32 programming?

i tried ultraedit, but it's rather lame.
context is nice but seems to screw up line endings.

thanks in advance, no_skill
 
devcpp for some reason won't work on my notebook. i've already tried to compile my pc game project from home.

thanks vimacs!
 
i use eclipse for java work so that's no problem.

now i use programmers notepad and context. both look quite nice. (pn is a bit better in comfort, but context has the nicer folder view)
 
ravuya posted on Jul 23 2004 at 02:55 AM said:
VIM of course!
Vim has so much stuff that I bet it could be a damn OS to itself. Pretty good IDE but very depressing look lol :).

I like Crimson for Windows but Vim is definately the best way for Linux other then Kdevelop.
 
Last edited by a moderator:
I, the evil Batch File User, use Visual Studio .NET with self-made Macro Tools. Soon I hope to be compiling my own help file for GP32 if I can figure out how the hell you do it. If you can't do it, then...uhh...free beer for everyone?
 
generalnmx posted on Jul 23 2004 at 03:54 AM said:
I, the evil Batch File User, use Visual Studio .NET with self-made Macro Tools. Soon I hope to be compiling my own help file for GP32 if I can figure out how the hell you do it. If you can't do it, then...uhh...free beer for everyone?
Whats wrong with batch files?
 
Last edited by a moderator:
CrazyDesi posted on Jul 23 2004 at 03:56 AM said:
generalnmx posted on Jul 23 2004 at 03:54 AM said:
I, the evil Batch File User, use Visual Studio .NET with self-made Macro Tools. Soon I hope to be compiling my own help file for GP32 if I can figure out how the hell you do it. If you can't do it, then...uhh...free beer for everyone?
Whats wrong with batch files?
Nothing, as long as the batch files call make ;)
 
Last edited by a moderator:
Dalto posted on Jul 23 2004 at 03:59 AM said:
CrazyDesi posted on Jul 23 2004 at 03:56 AM said:
generalnmx posted on Jul 23 2004 at 03:54 AM said:
I, the evil Batch File User, use Visual Studio .NET with self-made Macro Tools. Soon I hope to be compiling my own help file for GP32 if I can figure out how the hell you do it. If you can't do it, then...uhh...free beer for everyone?
Whats wrong with batch files?
Nothing, as long as the batch files call make ;)
Yah thats what mine do. They call make and they run geepee32 also:

@echo off
make
@echo:
pause
START C:\GP32\geepee32_windx040\geepee32.exe

Simple yet efficient.
 
Last edited by a moderator:
Dalto posted on Jul 23 2004 at 04:31 AM said:
CrazyDesi posted on Jul 23 2004 at 04:19 AM said:
@echo off
make
@echo:
pause
START C:\GP32\geepee32_windx040\geepee32.exe

Simple yet efficient.
Why not just launch geepee from the makefile?
Not good with makefiles :).
 
Last edited by a moderator:
does notepad ++ has a file browser view like programmers notepad?

calling geepee from within a makefile is bad.
especially if you want to start with /FXE=... /SMC=... /RUN
 
no_skill posted on Jul 23 2004 at 07:13 AM said:
does notepad ++ has a file browser view like programmers notepad?

calling geepee from within a makefile is bad.
especially if you want to start with /FXE=... /SMC=... /RUN
I believe that it does because it can view multiple files at one time. I know Crimson can view multiple files at one time and has a directory viewer.

Also does anyone have a way to make geepee32 load with a gxb in a batch file? If so how?
 
Last edited by a moderator:
Code:
c:/.../geepee32/geepee32.exe /FXE=yourgame.fxe /SMC=yoursmc.smc /RUN

works with geepee32 0.40 here.
 
Back
Top