namco
Member
I can now proudly announce that I've ported Zombiepox!!
It's not a full port though as I've had to remove the music as I still couldn't get the dumb libs fully ported. There are still some other issues with it that I will mention below.
zombiepox2x
The latest file can be downloaded from here, whilst the zombiepox file is waiting to be approved on the gp2x file archive.
Readme file text:
Zombiepox2X
-----------
Installation instructions.
--------------------------
Unzip archive and put it in the root of the SD card.
You MUST run the zpox_launcher.gpe otherwise the game won't work.
Controls
--------
MENU:
L + R - Quits the app.
Up + Down - Navigates the menu
B - Select
GAME:
Joystick - Moves player
X - Throws a brain
Y (when held down) - Shows the map (Displayed at the top left hand corner)
A - Quits game to main menu
Known Problems
--------------
- When moving the joystick, in the menu, the cursor moves too fast
- After selecting the options menu it is next to impossible to get back to the main screen
- The Help and Scores menu doesn't display properly after pressing the select button
- The A button (ingame) is not supposed to quit to the menu, it is supposed to pause.
If anyone else spots something that I've missed please let me know.
Thanks.
Oh and many apologies for how long this took (on and off).
But I now feel proud of myself for having done it!
Enjoy.
[edit]:
New on the zip file is the zpox_launcher source (within the _src file). If anyone encounters problems with the blank screen the you can just rerun the makefile and copy over the old file found in the main folder.
Just make sure that you edit the makefile to point your correct arm-linux-g++/arm-open2x-linux-g++ compiler.
It's not a full port though as I've had to remove the music as I still couldn't get the dumb libs fully ported. There are still some other issues with it that I will mention below.
zombiepox2x
The latest file can be downloaded from here, whilst the zombiepox file is waiting to be approved on the gp2x file archive.
Readme file text:
Zombiepox2X
-----------
Installation instructions.
--------------------------
Unzip archive and put it in the root of the SD card.
You MUST run the zpox_launcher.gpe otherwise the game won't work.
Controls
--------
MENU:
L + R - Quits the app.
Up + Down - Navigates the menu
B - Select
GAME:
Joystick - Moves player
X - Throws a brain
Y (when held down) - Shows the map (Displayed at the top left hand corner)
A - Quits game to main menu
Known Problems
--------------
- When moving the joystick, in the menu, the cursor moves too fast
- After selecting the options menu it is next to impossible to get back to the main screen
- The Help and Scores menu doesn't display properly after pressing the select button
- The A button (ingame) is not supposed to quit to the menu, it is supposed to pause.
If anyone else spots something that I've missed please let me know.
Thanks.
Oh and many apologies for how long this took (on and off).
But I now feel proud of myself for having done it!
Enjoy.
[edit]:
New on the zip file is the zpox_launcher source (within the _src file). If anyone encounters problems with the blank screen the you can just rerun the makefile and copy over the old file found in the main folder.
Just make sure that you edit the makefile to point your correct arm-linux-g++/arm-open2x-linux-g++ compiler.