Alex.
Retired
- Joined
- Aug 24, 2005
- Messages
- 4,616
There will be other enemies besides the plain zombies, for sure.
The initial plan was to have the mutants be the player`s allies, the ex-human survivors in the infested world that hide underground. The player will depend on them for getting supplies like beer
and weapons, as well as jobs to earn the money to buy those things. Mutants will rarely be found on the surface world, instead the player will be contracted to do their bidding there, like battle zombies or deliver objects from one mutant base to another.
You will be able to attack any mutants you run into, but at the risk of falling out of their grace, resulting in lesser paid jobs or even retaliation.
Still, there`s no reason not to throw them all in one big fight in Arcade-Mode Thanks for your ideas Sam Apropos of the player turning into a zombie, I`m thinking of making that permanent, dividing each play in the pre- and post- zombie stages.
The initial plan was to have the mutants be the player`s allies, the ex-human survivors in the infested world that hide underground. The player will depend on them for getting supplies like beer
You will be able to attack any mutants you run into, but at the risk of falling out of their grace, resulting in lesser paid jobs or even retaliation.
Still, there`s no reason not to throw them all in one big fight in Arcade-Mode Thanks for your ideas Sam Apropos of the player turning into a zombie, I`m thinking of making that permanent, dividing each play in the pre- and post- zombie stages.
Last edited by a moderator: