Garrett
Advanced Member
A Long time coming after the first game.. the open world aspect at least.
It looks fantastic so far though & apparently what's been shown at E3 is 1% of the final game. I'm feeling a bit unclever I traded my WiiU now, guess I'll just have to buy a Switch.
It's a full on effin' RPG!
Where to start.. the ability to climb more or less any surface as long as you have enough stamina, stealth, go anywhere from the outset (even straight to the end boss) food/clothing/stamina all now important based on location/task at hand, cooking/potion making, "the ability to jump" all gear/weapons degrade and can be repaired, paragliding, the ability to summon your horse anywhere by whistling (someone call CD Projekt!) timed combat dodges initiate slo-mo (same using bow whilst jumping) well timed counters will sometimes disarm enemies who will then use any attack they can incl digging for/throwing rocks which can be knocked back if timed right, any weapon in arsenal can be thrown at an enemy, arrows can be picked up if they miss, any tree can be cut down with certain weapons (bridges can be made this way) Link can shield surf and attack enemies whilst doing it if bow is pulled out, no hearts/rupees by chopping grass anymore (aww/hurrah?)
I dare say what's been shown is as little as possible but Phew! that's some changes to get your head around and we haven't seen any of the towns, dungeons, special items, other characters or bosses yet.
Can't believe there's any here that haven't seen it yet, but just in case..
What do you guys make of what's been shown so far?
A Digital Foundry tech analysis..
It looks fantastic so far though & apparently what's been shown at E3 is 1% of the final game. I'm feeling a bit unclever I traded my WiiU now, guess I'll just have to buy a Switch.
It's a full on effin' RPG!
Where to start.. the ability to climb more or less any surface as long as you have enough stamina, stealth, go anywhere from the outset (even straight to the end boss) food/clothing/stamina all now important based on location/task at hand, cooking/potion making, "the ability to jump" all gear/weapons degrade and can be repaired, paragliding, the ability to summon your horse anywhere by whistling (someone call CD Projekt!) timed combat dodges initiate slo-mo (same using bow whilst jumping) well timed counters will sometimes disarm enemies who will then use any attack they can incl digging for/throwing rocks which can be knocked back if timed right, any weapon in arsenal can be thrown at an enemy, arrows can be picked up if they miss, any tree can be cut down with certain weapons (bridges can be made this way) Link can shield surf and attack enemies whilst doing it if bow is pulled out, no hearts/rupees by chopping grass anymore (aww/hurrah?)
I dare say what's been shown is as little as possible but Phew! that's some changes to get your head around and we haven't seen any of the towns, dungeons, special items, other characters or bosses yet.
Can't believe there's any here that haven't seen it yet, but just in case..
What do you guys make of what's been shown so far?
A Digital Foundry tech analysis..
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