Xgp??


Lupin

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Im sorry if this has already been asked but ive been sooo busy with the PSP scene here of late and havent had a chance to keep up with the GP32 and even the GPX2 is new to me. But is the XGP?? Why does it look like Gamepark hasnt even released the GPX2 buts it comin out with the XGP soon as well. Ive looked over the GPX2 is it more just like some tweaks here and there but mostly the GP32 running at 200 Mhz with 2d accleration??
Also isnt the BLU better then FLU cause i was looking at this french site and they where selling BLUs for 200 Euros and they where selling FLUs for 250
 
Gamepark have split into two different companies, one made the GP2X (not the GPX2, that's the old name), and one made the XGP. The GP2X also has 2x200Mhz, not just one.

Yes, BLU is better than FLU, but FLU units normally overclock better.
 
Thx. Ok but from the little i see the GP2X looks to be the same ideas that drove the 32 unit. But the XGP seems to be something that might stand up to the DS and PSP if not with software but with hardware and homebrew. IE the XGP may be a better platform for emulation or homebrew devlopers then the PSP wich to me is a huge factor.
 
xgp has some features that work only in korea (some wireless digital tv) and has a screen that is not good for emulation.
Also, the raw cpu power is only 200mhz... the 3d chip doesnt help much for emulation.

Almost all gp32dev's will dev for the gp2x... and gph will support the homebrewn szene unlike gamepark... they said that the gp32 was a "failure" and that they dont want the xgp to be a homebrewn machine.

Well they will releas a open sdk for the xgp.... but i just like how gph cares about suggestions and i will definately get one of those :)

Edit: the gp2x will be very cheap too ! it will cost around 170 euro.... the xgp will be more expensive from what i heard, but i have no numbers for that one :p
 
Well, 30 000 units if not flop is definetely not a success. The only thing that kept the GP32 alive is that they didn't buy expensive licences for games just like Tapwave did and Gizmondo is doing. Most of us know what was the Tapwave's destiny and also what will happen to Gizmondo. Sure the Gamepark may get some licences from Capcom but I don't think that they will get any of their best sellers but some of the games that are still good but not that good as Resident Evil for example and not thaet popular. I like that the GPH will pay form some emulators for the older system and if they are very good I think that a big part of us will buy them especially if their prices are 10-15$.
 
30,000 units isn't absolutely horrible when you consider how it wasn't really marketed at all, at least not in America. The only reason I found out about it is because I was searching for GBA crap that would let me emulate NES... those flash cartridges, or whatever they're called. I don't know about Europe, cuz I don't live there, but it definitely wasn't marketed in America. And even if it had been, it still probably wouldn't have been very successful. People would have been like "hmm... GP32... is it made by Sony? No... Nintendo? Nope... Well, what about Microsoft? Nah... Well shit, this thing must suck then. I'm not buying it!" They probably would have thought that it was one of those 100/1000-in-1 handheld systems that have like 18 versions of tetris with blocks made out of fucking brackets. I remember those damn commercials... "still throwing your money away on game cartridges?*cue trashcan full of SNES carts* Well now you don't have to!" I hated that thing... but anyway, my point is this... considering how it wasn't really marketed here at all, I'm not suprised that they didn't sell more than 30,000 units, and that's not bad, considering how few people even heard about it.
 
Magus 86 posted on Sep 12 2005 at 06:40 PM said:
30,000 units isn't absolutely horrible when you consider how it wasn't really marketed at all, at least not in America. The only reason I found out about it is because I was searching for GBA crap that would let me emulate NES... those flash cartridges, or whatever they're called. I don't know about Europe, cuz I don't live there, but it definitely wasn't marketed in America. And even if it had been, it still probably wouldn't have been very successful. People would have been like "hmm... GP32... is it made by Sony? No... Nintendo? Nope... Well, what about Microsoft? Nah... Well shit, this thing must suck then. I'm not buying it!" They probably would have thought that it was one of those 100/1000-in-1 handheld systems that have like 18 versions of tetris with blocks made out of fucking brackets. I remember those damn commercials... "still throwing your money away on game cartridges?*cue trashcan full of SNES carts* Well now you don't have to!" I hated that thing... but anyway, my point is this... considering how it wasn't really marketed here at all, I'm not suprised that they didn't sell more than 30,000 units, and that's not bad, considering how few people even heard about it.

This is what I am saying (not a flop, not a success). By the way I live in Europe and I have about five issues of Italian magazine called The Games Machine most of which with big advertisements of GP32 but when I've shown them to my friends they said exactly if it is Nintendo, Sony or Nokia. I wasn't impressed at all with the advertisements because they were too childish as if it is a Gameboy or Gizmondo but what caught my attention was that emulators were mentioned with tiny letters there and I've searched the Yahoo! for GP32 found www.gp32x.de and was really impressed with the big homebrew library not with the games like Tomak Save The Earth Again for the GP32 that the advertisement was concentrating on. I hope that the XGP won't have too big price and they will fix the processor power because if it is less than 250$ bundled with a game that would be O.K. for me. This machine I think will have a much better future than the GP32 had after the release. I don't know why but I doubt that the GP2X library especially of emulators will be much bigger than the GP32. Sure this time Neo-Geo is possible perfect SNES and not so good GBA too but not much more to be expected I think.
 
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I'd like to know what it is that makes GamePark think that somehow the GP32 was a flop because it was open... It was a flop BEFORE it was open... Had it not been opened, it would have remained a flop, and I'd be the unhappy owner of a "Classic NES" style GBA SP and a flash cartridge that would only hold about 1/8 or 1/4 of what my smart media card can hold. If GamePark truly feels that the GP32 was a flop because it was open-source, they're sadly mistaken. I'd LOVE to see them go up against Sony and Nintendo without the commercial games most people want AND without homebrew or emulation... the poor fools... They're in for an unpleasant suprise.

Maybe I'm just an oddball, but I don't really care how something is advertised. Most advertisements are retarded no matter what they're for, so I look at whatever they're selling for what it is and what it does. No matter how childish, had I seen an ad in a gaming magazine here for the GP32 that said it emulated NES and SNES(even without mentioning anything else it can do), I would have been instantly sold.
 
It's more like they concider it a flop because it didn't become the next Gameboy or the first PSP. It sounds as if they fully thought of it the same way they think of the XGP in that is has the power and functions to blow it's opponents out of the water. But it didn't no one out of a few early adopters would have bought ig in Korea and over seas sales where powered by a market they didn't intend. So under that discription it's a flop to them because opensource wasn't their plan.
 
Well, if they really thought they could go up against Nintendo and Sony, then they weren't thinking very clearly.
 
No, Magus 86 at least in my opinion the way thing is advertised is a pretty important because the most popular way to understand that something nice that you want exist is the advertisement and you say: "No matter how childish, had I seen an ad in a gaming magazine here for the GP32 that said it emulated NES and SNES(even without mentioning anything else it can do), I would have been instantly sold."
See this is the way GP32 was advertised so you care how something is advertised :).
And about the XGP yes Gamepark can't go up against Gizmondo so what about Nintendo or Sony! With more powerful proccessor it can be either good for hombrew and for the games GP plans to release too so this machine has a future and if Gamepark are smart enough (which is very doubtfully) they will make the right steps and we will see a new GP32 (I mean for the homebrew a machine that can make the same step for portable emlation that the original GP32 did). I just care about the size of the screen because many of you have said it is not good enough for emulation but hopefully it won't be that bad. And if it is a machine good for emulation and has some decent games like the Capcom titles I would be delight. But if Gamepark are so stupid to leave the homebrew behind then "Houston, we have a problem!" or the Gamepark's version "Korea, we have a problem!"
 
Rob posted on Sep 12 2005 at 05:28 PM said:
No, Magus 86 at least in my opinion the way thing is advertised is a pretty important because the most popular way to understand that something nice that you want exist is the advertisement and you say: "No matter how childish, had I seen an ad in a gaming magazine here for the GP32 that said it emulated NES and SNES(even without mentioning anything else it can do), I would have been instantly sold."
See this is the way GP32 was advertised so you care how something is advertised :).


No, what I mean is... I don't care whether they try to make something look cool or not... whether they succeed at making it look cool or not, or whether the advertisement is the most retarded thing i've ever seen... All that matters to me is what the thing is that's being sold and what it does. If they're not gonna tell me what it does, I'm not gonna bother looking into it any further, so I guess I do care a little bit, but for the most part, I don't. I care about what information is presented, but not HOW it's presented. And even if an ad gives no information, if someone or something(like another ad) else does, I'll still buy it, provided that it's useful.
 
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Yes, you may not care that much about how something is advertised but many people do and that's why the big companies give tons of money for that. Anyway if Gamepark was a big company and in 2001 can challenged Nintendo we wouldn't have homebrew handheld but a handheld with smashing commercial games the proccessor of the GBA was 16 Mhz and on the GP32 133 Mhz without overclocking plus even the NLU had much bigger and brighter screen than the GBA, it had mp3 player, video player, picture viewer and text reader (killer apps for 2001 handheld). But Gamepark are weird and definetely not big Korean company and the homebrew was their only salvation 'cause very few people have bought GP32 mainly to play games like Funny Soccer, Raphael, Tomak Saves The Earth Again...
 
well considering how I used to read gaming magazines like crazy, I'm gonna go ahead and assume that GP32 ads weren't abundant, cuz I never saw any of them, so I don't think it was mainly the way in which it was advertised(as far as how the information is presented is concerned... WHERE it is presented though, that's another story). Plus, even if the ad wasn't childish, you know there are a lot of people out there who wouldn't buy anything that wasn't made by nintendo, sega, microsoft, or sony.

Ah yes, I realize that if they would have been big we wouldn't have most of the great stuff we have on the GP32 right now, but that doesn't change the fact that simply THINKING they'd stand a chance against Sony or Nintendo was stupid and laughable.
 
Omg, wtf... why'd it double post? I can't delete the damn thing either... BAH!
 
Actually I wonder if GP wasn't just thinking they could beat Nintendo in korea. Not a horribly laughable idea they actually might have been able to compete but they just had no games to speak of. I doubt they could have even beat out the NGP, the black and white one. because they just had no presance without games.

This is what the XPG needs. If they can get a few PC games to run and maybe not flood the thing with a bunch of boring FPShooters... well okay that's generally all PC has but that didn't stop Xbox from making it's preseance felt... but again I assume it can only make it's mark in Korea, outside of their country it's pointless.
 
Magus 86 posted on Sep 14 2005 at 03:43 AM said:
well considering how I used to read gaming magazines like crazy, I'm gonna go ahead and assume that GP32 ads weren't abundant, cuz I never saw any of them, so I don't think it was mainly the way in which it was advertised(as far as how the information is presented is concerned... WHERE it is presented though, that's another story). Plus, even if the ad wasn't childish, you know there are a lot of people out there who wouldn't buy anything that wasn't made by nintendo, sega, microsoft, or sony.

Ah yes, I realize that if they would have been big we wouldn't have most of the great stuff we have on the GP32 right now, but that doesn't change the fact that simply THINKING they'd stand a chance against Sony or Nintendo was stupid and laughable.
Stupid and laughable :blink:confused: If they were big it wasn't stupid and laughable idea at all because the commercial support can be at least five times better than the one on the GBA if they could attract the big devs. The fact that the potential of the GP32 was not at all used 'cause they are small doesn't mean that the GP32 didn't have a chance. But I agree up to the point that they are small Korean company and this made them not a competitor to Nintendo. But they could be one because besides all the advantages from GP32 it was launched the same year as GBA and it wasn't a battery killer like Atari Lynxl, SEGA GAmegewar and SONY PSP (although with rechargable battery it ends quickly and you must constantly charge it).
 
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um. what WAS the true purpose of the GP32? honestly... it couldn't have been commercial, certainly not in any territory other than Korea and even then.. it seems so half-assed if it was. I mean, I have no idea abotu the "korean gaming scene" other than that they love MMORPGs over there with a mad fervor. Is it possible it was merely designed to be a truly hobbyist device? And isn't it strange, if that's the case, that there's pretty much no korean hobbyist development that's been done on it?

I'd love it if someone could actually get an interview with someone who was on the inside at some point. hell, I'm sure that craigix -- if anyone -- has more than a couple of juicy pieces of info (we'll never know!! bWahahahaa..)

whatever the story/purpose, apparently they are trying to upgrade it with the new devices - which is, obviously, stranger still. Um. We'll never know. What a weird damned scene!! I love it..
 
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