gaterooze
Coltrane Sundia
Fishbong posted on Dec 9 2006 at 10:21 PM said:For what do you use it then? :huh:
I'm guessing... commercial games? Y'know, what it's meant for.
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Fishbong posted on Dec 9 2006 at 10:21 PM said:For what do you use it then? :huh:
Alex. posted on Dec 9 2006 at 10:59 PM said:Honestly though... let's keep things simple... stay with 320x240, even in 2008, you really don't need anything bigger, what good are pin-point pixels if the human eye cannot see them? Not everyone has perfect vision, and even if they did such a fine resolution in a 3.5" screen would be a WASTE.
- Alex
Parkydr posted on Dec 9 2006 at 11:24 PM said:The GP2X/3X has so much more potential than just an emulator machine, though some people could obviously do with an emulator to emulate not being an asshole!
Orkie posted on Dec 9 2006 at 10:46 PM said:Why don't you tell DaveC the same thing - I did actually put quite a bit of work into that X server and the last time I looked, DaveC had released... nothing whatsoever.thejoeandchip posted on Dec 9 2006 at 10:09 PM said:there are other portables out there, check those out. and lets not get rude, caps lock is not needed.
craigix posted on Dec 10 2006 at 12:35 AM said:the amiga resolutions mean that when in overscan mode you can't see the whole screen, plus the amiga quite liked using around 480*220 for apps/ some games.
O RLY?DaveC posted on Dec 9 2006 at 08:34 PM said:That is you.
You are in the minority.
Fishbong posted on Dec 10 2006 at 09:30 AM said:O RLY?DaveC posted on Dec 9 2006 at 08:34 PM said:You are in the minority.
*Looks at the poll results* :rolleyes:
It sure beats being like you.DaveC posted on Dec 10 2006 at 06:58 AM said:Orkie posted on Dec 9 2006 at 10:46 PM said:Why don't you tell DaveC the same thing - I did actually put quite a bit of work into that X server and the last time I looked, DaveC had released... nothing whatsoever.thejoeandchip posted on Dec 9 2006 at 10:09 PM said:there are other portables out there, check those out. and lets not get rude, caps lock is not needed.
Oh yeah you are right. You have to be a coder and release some program to have any valid points. I never knew that, silly me :rolleyes:
Being a coder makes you know everything about everything
DaveC posted on Dec 10 2006 at 07:58 AM said:Orkie posted on Dec 9 2006 at 10:46 PM said:Why don't you tell DaveC the same thing - I did actually put quite a bit of work into that X server and the last time I looked, DaveC had released... nothing whatsoever.thejoeandchip posted on Dec 9 2006 at 10:09 PM said:there are other portables out there, check those out. and lets not get rude, caps lock is not needed.
Oh yeah you are right. You have to be a coder and release some program to have any valid points. I never knew that, silly me :rolleyes:
Being a coder makes you know everything about everything
Fantastic stuff. Usually these threads end up being a big flame war, or an opinion war (with no basis of fact or example). Cheers for the useful info and, i might say, a wicked optics lesson!A_SN posted on Dec 9 2006 at 03:02 PM said:Actually since we hold our GP2X's about 50 cm from our eyes, that the screen is 3.5" wide and that our eye resolution is at best 28 arc seconds, the overkill size limit would be around 1300 pixels wide, or 1280x960 if you prefer, meaning that we could enjoy a 1280x960 resolution but not more. Note that at such a distance the screen appears to be about 10.2°x7.6°, and that we could only enjoy the full resolution of our eye in a circle of 2° of diameter, out of it our eye resolution progessively decreases.
In conclusion, I'd say that 640x480 for an hypothetical GP3X is not overkill, and that even then there would be room for our eyes to enjoy a higher resolution.
Edit : Orkie has just informed me that he holds his GP2X 20 cm from his eyes. In this case the overkill limit would be around 3200x2400
Edit #2 : If you want to see how 640x480 would look like on a GP2X and that you have a 17" screen, set your screen res to 640x480 and stand 190 centimeters away from your screen. Does 640x480 look like a overkill resolution?
markiej posted on Dec 13 2006 at 12:59 AM said:I am a huge advocate of a 4-5" 640x480 screen. 4:3 all the way. I have my pc plugged into my 1366x768 lcd htdv. There is very little gaming advantage to it. an xbox 360 would be a different story (please santa!!!!). But gp2x is kind of a handheld pc-type experience. Also, I would guess that lots of you folks watch anime on your gp2x. 4:3 mostly.
yup definitely 4:3. 320x240 is adequate, but 640x480 would be pretty word if possible.
DaveC posted on Dec 12 2006 at 11:39 PM said:The only problem I can see with the VGA res is cost. But if they wait awhile to release anything costs should come down. Pocket PCs use both 320 x 240 and 640 x 480 screens so there should be volume there.
Along with the fact that 640 x 480 is a good multiple to do even doubling of older systems without the fractional scaling is the fact that alot of PC stuff could run full resolution on it. Alot of those PC "sim" games use 640 x 480. High res mode on the Amiga and Atari ST was 640 x 400 too. I can see alot of benifits for 640 x 480. I would pay extra for that over the non standard 480 x 272 res.