MrChops
Member
- Joined
- Sep 2, 2010
- Messages
- 207
Here's the PS2 thread. I mean this one slightly more serious than the xbox 360 thread.
Portable ps2 emulation is the holy grail of handhelds for me. I got interested in Pandora back when it was just an idea, I was trying to find a portable ps2 solution, so I bought a ps2 slim and attached a screen and a couple portable dvd batteries to it and had some fun. I quickly wanted a more portable solution and looked into the ben heck custom mods and had dreams of going down that path. Then I learned of dual core x86 netbooks coming out and had hopes that ps2 emu was possible that way, which was obviously wishful thinking. Then I found the gp32x.de forums and started to understand just how hard it was to emulate modern game counsels and how awesome the pandora was going to be compared to other handhelds at the time.
My hope is that in the near future with modern arm soc's coming out, that portable ps2 could become a reality. I am no dev or hardware guy so my hopes are completely based on speculation and the small amount of research I've done so please be easy on me.
Pcsx2 is the emu which is predominantly used to emulate ps2 on the pc today. The software is open source and has a linux port as detailed here: http://pcsx2.net/download.html
There appears to be some work done to port this to arm already. See here:
https://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/Android.mk?r=4337
https://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/README.android?r=4337
I have no idea how much has been done and it's for android but for the purposes of this thread I'd like to concede to the fact that for a ps2 emulator to make it to a usable, portable arm format that an ass-ton of programming would be required from highly intelligent and motivated people. I'd like the focus of this thread to be about the feasibility of portable ps2 emulation on arm soc in the near-ish future as pertains to advances in hardware.
Here is a thread detailing the minimum system requirements including gpu for pcsx2:
http://forums.ngemu.com/showthread.php?t=92946
And the specs for the graphics card specified:
http://www.nvidia.com/object/go_7_series_techspecs.html
Here is the recommended system requirements including gpu for pcsx2:
http://forums.ngemu.com/showthread.php?t=92946
and the specs for the graphics card specified:
http://www.geforce.com/hardware/desktop-gpus/geforce-8800-gt/specifications
Now, I know there is much more than comparing specs and mhz between x86 and arm however, hopefully there is some conclusions to be made with such comparisons. To that end, here is the info I could find about the newest soc which may be best situated to make my portable ps2 dreams come true:
http://www.nvidia.com/object/tegra-4-processor.html
http://forum.xda-developers.com/showthread.php?t=2087129
Granted that the amount of tegra 4 specs are lacking and no one really knows how a ps2 emu will work on modern socs until someone ports and optimizes it. However, I'd be very interested in hearing the opinions of our devs and hardware guys as to the possibility of using the tegra 4 or any other new arm soc for ps2 emulation..
If the current socs have no chance, why and what will need to happen to make it possible? How long do you think we are looking at to get portable ps2 action?
Portable ps2 emulation is the holy grail of handhelds for me. I got interested in Pandora back when it was just an idea, I was trying to find a portable ps2 solution, so I bought a ps2 slim and attached a screen and a couple portable dvd batteries to it and had some fun. I quickly wanted a more portable solution and looked into the ben heck custom mods and had dreams of going down that path. Then I learned of dual core x86 netbooks coming out and had hopes that ps2 emu was possible that way, which was obviously wishful thinking. Then I found the gp32x.de forums and started to understand just how hard it was to emulate modern game counsels and how awesome the pandora was going to be compared to other handhelds at the time.
My hope is that in the near future with modern arm soc's coming out, that portable ps2 could become a reality. I am no dev or hardware guy so my hopes are completely based on speculation and the small amount of research I've done so please be easy on me.
Pcsx2 is the emu which is predominantly used to emulate ps2 on the pc today. The software is open source and has a linux port as detailed here: http://pcsx2.net/download.html
There appears to be some work done to port this to arm already. See here:
https://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/Android.mk?r=4337
https://code.google.com/p/pcsx2/source/browse/trunk/3rdparty/SDL-1.3.0-5387/README.android?r=4337
I have no idea how much has been done and it's for android but for the purposes of this thread I'd like to concede to the fact that for a ps2 emulator to make it to a usable, portable arm format that an ass-ton of programming would be required from highly intelligent and motivated people. I'd like the focus of this thread to be about the feasibility of portable ps2 emulation on arm soc in the near-ish future as pertains to advances in hardware.
Here is a thread detailing the minimum system requirements including gpu for pcsx2:
http://forums.ngemu.com/showthread.php?t=92946
And the specs for the graphics card specified:
http://www.nvidia.com/object/go_7_series_techspecs.html
Here is the recommended system requirements including gpu for pcsx2:
http://forums.ngemu.com/showthread.php?t=92946
and the specs for the graphics card specified:
http://www.geforce.com/hardware/desktop-gpus/geforce-8800-gt/specifications
Now, I know there is much more than comparing specs and mhz between x86 and arm however, hopefully there is some conclusions to be made with such comparisons. To that end, here is the info I could find about the newest soc which may be best situated to make my portable ps2 dreams come true:
http://www.nvidia.com/object/tegra-4-processor.html
http://forum.xda-developers.com/showthread.php?t=2087129
Granted that the amount of tegra 4 specs are lacking and no one really knows how a ps2 emu will work on modern socs until someone ports and optimizes it. However, I'd be very interested in hearing the opinions of our devs and hardware guys as to the possibility of using the tegra 4 or any other new arm soc for ps2 emulation..
If the current socs have no chance, why and what will need to happen to make it possible? How long do you think we are looking at to get portable ps2 action?
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