sebt3
homebrew player (P. & C.)
SDL_SetVideoMode(320, 240, 16, SDL_SWSURFACE);notaz said:Maybe it sill switches the resolution to 640x480 then? Run the game and on another terminal run "fbset -fb /dev/fb1" so that it prints current geometry. It's important that game sets the fb resolution to 320x240 and not something else.
Is all that is used...
Last edited by a moderator: