Hi Folks,
I am going to be writing an Object Oriented 2D Game Framework as part of my BSc Computing degree. I will be targeting the PlayStation 2 using the Linux development kit and the GP2X.
I want to get fairly close to the hardware rather than wrapping around an existing framework like SDL. For example on the PlayStation 2 I will be using Libps2dev which is the closest I can get without basically writing everything.
On the GP2X almost all the examples use either SDL or Allegro. I am aware of Rlyeh's Minimal Library SDK, but I was wondering is there a lower level SDK or documentation on accessing the hardware at the level I am aiming for which is complete enough for me to access everything like graphics, sound and input devices?
Thanks,
Dr3w
I am going to be writing an Object Oriented 2D Game Framework as part of my BSc Computing degree. I will be targeting the PlayStation 2 using the Linux development kit and the GP2X.
I want to get fairly close to the hardware rather than wrapping around an existing framework like SDL. For example on the PlayStation 2 I will be using Libps2dev which is the closest I can get without basically writing everything.
On the GP2X almost all the examples use either SDL or Allegro. I am aware of Rlyeh's Minimal Library SDK, but I was wondering is there a lower level SDK or documentation on accessing the hardware at the level I am aiming for which is complete enough for me to access everything like graphics, sound and input devices?
Thanks,
Dr3w