Gausen
Member
I have two different problems. Maybe someone can lend me a hand to solve them.
1) I'm using mednafen for old gameboy games. I found the pixel doubling video filter the best option for this games. I have made this filter the default option but whenever another app changes the filter to the blurry one i have to manually change it back in LCD settings. Also videos look smoother with the blurry filter so it would be better for me to keep this the default option.
Is there a way to set the current video filter from command line? That would let me use a bash script to solve the problem. Advice on how to do this on C++ is also welcome.
2) I'm playing Quake3 a lot. The nanoGL version runs really good (Team Arena is slow; maybe those 1GHz pandoras can do the job). I had to get used to do the aiming with the right nub and now i'm ok with it. Resetting the nubs prior to play Quake3 really helps for aiming. This way the nubs work full range with a good response.
Is it possible to reset the nubs from command line? Again, advice on how to do this on C++ is welcome.
Thanks in advance!
1) I'm using mednafen for old gameboy games. I found the pixel doubling video filter the best option for this games. I have made this filter the default option but whenever another app changes the filter to the blurry one i have to manually change it back in LCD settings. Also videos look smoother with the blurry filter so it would be better for me to keep this the default option.
Is there a way to set the current video filter from command line? That would let me use a bash script to solve the problem. Advice on how to do this on C++ is also welcome.
2) I'm playing Quake3 a lot. The nanoGL version runs really good (Team Arena is slow; maybe those 1GHz pandoras can do the job). I had to get used to do the aiming with the right nub and now i'm ok with it. Resetting the nubs prior to play Quake3 really helps for aiming. This way the nubs work full range with a good response.
Is it possible to reset the nubs from command line? Again, advice on how to do this on C++ is welcome.
Thanks in advance!