Anyone know where to get the sourcecode for boycottadvance?
http://sdlemu.ngemu.com/basdl.php
http://sdlemu.ngemu.com/basdl.php
pcklee123 posted on Mar 9 2006 at 04:25 PM said:
BoyCott Advance/SDL is released as freeware. Because of the author's wishes, no
source will be made available (so don't request this!) but in time you can find
portions from the source available in SDLEmu's other project : Cygne/SDL.
Smiths posted on Mar 9 2006 at 11:47 AM said:pcklee123 posted on Mar 9 2006 at 04:25 PM said:
In the readme:
BoyCott Advance/SDL is released as freeware. Because of the author's wishes, no
source will be made available (so don't request this!) but in time you can find
portions from the source available in SDLEmu's other project : Cygne/SDL.
I've given up. Dont have the skills for this Its Domm's port in the 1st place and I was trying to see if it was faster by compiling with static libs & whether .gb roms can be made to work. (they do work)xnopasaranx posted on Mar 28 2006 at 04:55 PM said:yo pcklee! Are you still working on that vba port or have you given up? Is there anyone trying to get a gba emulator running on the gp2x?
The "let's just run the code natively" idea is just incomplete. The code has to be "adjusted" so it will run natively. Basically by adding timing code, and the MMU will have to be emulated in software (rather than using the built-in one). Then there's the rest of the hardware...Is there any other possible approaches to develop a gba emulator that is more usable?
Started to work on it again recently as no one else seemed interested.Fez posted on Apr 30 2006 at 09:24 AM said:I cant wait until GBA works at a decent speed, I you devs are still working on it now and then.