pmprog
DNF (Did Not Finish)
- Joined
- Apr 25, 2011
- Messages
- 4,150
So as some of you might have read, I'm looking into working back the TournamentHub, and wanted to share my current plans to get some feedback and guage interest.
Functionality I'm planning to include
[*]Multiplayer games
Functionality I'm planning to include
- Friends listSee friends online
- What they're playing
- Instant messaging
[*]Multiplayer games
- Register your server as a game host
- Find open hosts
- Turnbased game API
- Something similar to this, but probably windowed -- https://www.youtube.com/watch?v=ZPdPd2rnzwQ
- Accessible from anywhere
- Terminate processes
- See friends list
- Considering: Plugin modules for extra features
- Developer API Library (Source)C libraryRegister / Log On
- Currently Playing
- Friends
- Scores
- Multiplayer
- Front end componentRegister / Log On
- Friends
- Scores
- For communicating with DevAPI
- Considering Qt
- Window with Minimise to Tray
- Search for installed games (*.desktop files?)
- Manually add games/software
- Chat functionality
- FunKey Monkey plugin to handling keyboard input (Source)
- Ability to render over any display (X, GLES, Console, etc.) -- Having problems with this at the minute, my DRM example won't render when X is active
- View highscores (Use "Currently Playing" to auto-jump to game)
- Considering chat functionality
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