Vitel
Active Member
Devs please do a similar test on Pandora: http://www.youtube.com/watch?v=_T4S70ygXwY
I thinks it's interesting for lots of users.
I thinks it's interesting for lots of users.
The curvature at the end is actually intended. basically it's to make it easier to hit something way out at the edge of the screen. Try 25 point calibrating a touch screen and you'll probably see what I meangadgetoid said:Holy hell, I haven't finished watching the video yet, but curvature at the edges? Are they serious? I mean... can they really not just extend the size of the touch sensor beyond the visible size of the screen...
Very useful. Currently you are unable to use Pandora in real world and decide whether the touch screen is clear enough for you. Nobody can except devs.JayFoxRox said:How useful would a test be? Right.. the display/touchscreen won't be changed anyway, your best bet is a software patch. But then again: Who needs something like a test pattern?
If it works in a real world case it doesn't matter how it performs in such (stupid) tests.
I don't know how this ended up in here but I'll give you the intricate details. The xf86-input-synaptics driver has supported 2 finger and 3 finger gestures since god knows when. Last I tried on Windows it didn't work... at all... with the preinstalled driver or the update offered to me. Anyway, you can map that to a bunch of different things. My pad only supports 2 fingers which I've in turn mapped to scrolling.GizmoTheGreen said:anyone know is anything like UScrybe is available on linux?
Synaptics released software for windows not too long ago, can be used on most laptops with synaptics touchpads
Why? I have a Zaurus C1000 with a resistive touch screen. This test (using stylus instead of finger, of course) perfectly demonstrates the touch screen jittering.mali said:this kind of test doesn't make sense
Vitel said:Why?mali said:this kind of test doesn't make sense
You're wrong. Take a look here please:mali said:Because you will just see an accurately drawn line anyway. The reason for that meander effect is the additional calculation that has to take place on a capacitive screen. If a resistive screen is calibrated accurately, the line will appear exactly under the tip of the stylus and not meander.
Vitel said:You're wrong. Take a look here please:
http://bugzilla.kernel.org/show_bug.cgi?id=14434&action=View
ExactlyVorporeal said:(or they need to use a ruler) to really show the inaccuracy of the screen.
zhasha said:The curvature at the end is actually intended. basically it's to make it easier to hit something way out at the edge of the screen. Try 25 point calibrating a touch screen and you'll probably see what I meangadgetoid said:Holy hell, I haven't finished watching the video yet, but curvature at the edges? Are they serious? I mean... can they really not just extend the size of the touch sensor beyond the visible size of the screen...
Of all the touch screen/Wacom sensors etc. I've tested, this effect has always been well documented and completely intentional. The general problem arises when a screen is sunken into its frame rather than perfectly aligned with it, so you adjust it with edge-resistance, which makes the edge bleed towards the middle. Think of a widescreen TV on panorama setting, and then invert the stretching. Hell, it was an option in the configuration utility that came with my last touch screen.Awakening said:The curvature is because the finger slides off the touch sensor. As less and less of the finger is touching the sensor you will only have the side of the fingertip within, resulting in those curves. As you can see only the iPhone have a noticeable problem with this, the other two tracks the finger outside of the viewable area to avoid this problem.
zhasha said:Of all the touch screen/Wacom sensors etc. I've tested, this effect has always been well documented and completely intentional. The general problem arises when a screen is sunken into its frame rather than perfectly aligned with it, so you adjust it with edge-resistance, which makes the edge bleed towards the middle. Think of a widescreen TV on panorama setting, and then invert the stretching. Hell, it was an option in the configuration utility that came with my last touch screen.Awakening said:The curvature is because the finger slides off the touch sensor. As less and less of the finger is touching the sensor you will only have the side of the fingertip within, resulting in those curves. As you can see only the iPhone have a noticeable problem with this, the other two tracks the finger outside of the viewable area to avoid this problem.