GP32 timing events...


RTj

Member
Joined
Mar 17, 2003
Messages
104
Age
52
Hi,
I'm coding a simple little demo, but i need sounds to play when an event happens.
I have the sound playing after the event (in my code) but the sound is out of sync with the event... :(
Whats the best way to synchronise the sounds with events ???

Also... i want to play a sound effect twice, one after the other.
I tried putting the GpPcmPlay command twice but it still only plays once... :blink:

And finally: i'm wanting to install minigp32 but i'm getting undefinied reference errors with regards to gpfont16.o ?? Any ideas what could be wrong ?? :huh:

Thanks again guys... your help is MUCH appreciated...
 
I would! But since half the 16bit commands don't work i'm just gonna code some nice little 8bit demo's for practice... :)

(ie: both the Ellipse16 and Line16 commands are buggered! :( )
 
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