- Joined
- Dec 8, 2005
- Messages
- 6,603
- Age
- 40
- Location
- UK
- Website
- pokeparadox.itch.io
- WEBSITE
- https://github.com/pokeparadox
- YOUTUBE
- pokeparadox
Well I managed to get in touch with Vilmos and got the go ahead on handling a port. I spent a while hacking around trying to make it REALLY run at 640x480 but it made the game less fun, and would have required rewriting lots of the game... so Vilmos agreed it's probably for the best to just scale2x it. Source is available from Vilmos and I can't redistribute my changes. I will be sending my changes back to Vilmos ASAP, however.
I have written a script like for my Beat2X port so that it will create the folders in appdata for you so that you can use custom music tracks or bg files.
About - Thruster is a fast paced cave flyer by Vilmos, where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster. To do so you will need some fast reflexes and a good eye.
Download - Archive - Store
I have written a script like for my Beat2X port so that it will create the folders in appdata for you so that you can use custom music tracks or bg files.
About - Thruster is a fast paced cave flyer by Vilmos, where the goal is to reach as high as you can without crashing while eroding the landscape with your thruster. To do so you will need some fast reflexes and a good eye.
Download - Archive - Store