OK, so I'm porting Stratagus now to the gp2x. This is a 2D RTS Engine that uses lua. In addition, a data converter (among many other things, it has its own AI scripts and such that are included) called Wargus will allow you to play Stratagus with War Craft II dos data (Although it doesn't play exactly alike, it does extremely close).
Why not War Craft 3? Well, nobodies taken the challenge on, but blizzard would certainly sue them up the ass if they did. BTW, there is data converters for everything related to War 3 so i seriously doubt that finding format data is impossible (Or heaven forbid you have to disassemble...). But the point is, that won't run fast enough anyways, and if it wasn't written in opengl, theres a problem...
anyways, this isn't about why or why not about warcraft porting or even wargus for that matter... Just a short summery of things. Enough about it. Want to know more? Google is your friend
Heres the prob... I'm blasting through things, got lua 5.1 working and fixed tolua to compile with 5.1... And i believe it stops at the very last compilation, of the executable i believe. I know theres a huge linking error on my problem. I almost know its related to static/dynamic linking somehow. Here is the only failure, i don't even get compile warnings during the whole compile:
Heres some info about my dev environment. Its ooPo's GP2XDev and its installed at /home/nmn/gp2xdevkit/. It compiles fine, it works on everything i've tried so far, except that the move from GCC 3 to 4 causes too many compile errors on the source of my flash player :blink:
Why not War Craft 3? Well, nobodies taken the challenge on, but blizzard would certainly sue them up the ass if they did. BTW, there is data converters for everything related to War 3 so i seriously doubt that finding format data is impossible (Or heaven forbid you have to disassemble...). But the point is, that won't run fast enough anyways, and if it wasn't written in opengl, theres a problem...
anyways, this isn't about why or why not about warcraft porting or even wargus for that matter... Just a short summery of things. Enough about it. Want to know more? Google is your friend
Heres the prob... I'm blasting through things, got lua 5.1 working and fixed tolua to compile with 5.1... And i believe it stops at the very last compilation, of the executable i believe. I know theres a huge linking error on my problem. I almost know its related to static/dynamic linking somehow. Here is the only failure, i don't even get compile warnings during the whole compile:
Code:
gp2x-g++ -O3 -ffast-math -fomit-frame-pointer -mcpu=arm920t -llua -I/home/nmn/gp2xdevkit/include -L/home/nmn/gp2xdevkit/lib -o stratagus src/action/obj/action_attack.o src/action/obj/action_board.o src/action/obj/action_build.o src/action/obj/action_die.o src/action/obj/action_follow.o src/action/obj/action_move.o src/action/obj/action_patrol.o src/action/obj/action_repair.o src/action/obj/action_research.o src/action/obj/action_resource.o src/action/obj/action_returngoods.o src/action/obj/action_spellcast.o src/action/obj/action_stand.o src/action/obj/action_still.o src/action/obj/action_train.o src/action/obj/action_unload.o src/action/obj/action_upgradeto.o src/action/obj/actions.o src/action/obj/command.o src/ai/obj/ai.o src/ai/obj/ai_building.o src/ai/obj/ai_force.o src/ai/obj/ai_magic.o src/ai/obj/ai_plan.o src/ai/obj/ai_resource.o src/ai/obj/script_ai.o src/beos/obj/beos.o src/editor/obj/script_editor.o src/editor/obj/editloop.o src/editor/obj/editor.o src/editor/obj/edmap.o src/game/obj/game.o src/game/obj/loadgame.o src/game/obj/savegame.o src/game/obj/trigger.o src/guichan/obj/cliprectangle.o src/guichan/obj/color.o src/guichan/obj/defaultfont.o src/guichan/obj/exception.o src/guichan/obj/focushandler.o src/guichan/obj/gfont.o src/guichan/obj/graphics.o src/guichan/obj/gui.o src/guichan/obj/guichan.o src/guichan/obj/image.o src/guichan/obj/imagefont.o src/guichan/obj/key.o src/guichan/obj/keyinput.o src/guichan/obj/mouseinput.o src/guichan/obj/rectangle.o src/guichan/sdl/obj/gsdl.o src/guichan/sdl/obj/sdlgraphics.o src/guichan/sdl/obj/sdlimageloader.o src/guichan/sdl/obj/sdlinput.o src/guichan/obj/widget.o src/guichan/widgets/obj/button.o src/guichan/widgets/obj/checkbox.o src/guichan/widgets/obj/container.o src/guichan/widgets/obj/dropdown.o src/guichan/widgets/obj/icon.o src/guichan/widgets/obj/label.o src/guichan/widgets/obj/listbox.o src/guichan/widgets/obj/radiobutton.o src/guichan/widgets/obj/scrollarea.o src/guichan/widgets/obj/slider.o src/guichan/widgets/obj/textbox.o src/guichan/widgets/obj/textfield.o src/guichan/widgets/obj/window.o src/map/obj/script_map.o src/map/obj/script_tileset.o src/map/obj/map.o src/map/obj/map_draw.o src/map/obj/map_fog.o src/map/obj/map_radar.o src/map/obj/map_save.o src/map/obj/map_wall.o src/map/obj/minimap.o src/map/obj/tileset.o src/network/obj/commands.o src/network/obj/lowlevel.o src/network/obj/master.o src/network/obj/netconnect.o src/network/obj/network.o src/pathfinder/obj/astar.o src/pathfinder/obj/script_pathfinder.o src/pathfinder/obj/pathfinder.o src/sound/obj/script_sound.o src/sound/obj/mikmod.o src/sound/obj/music.o src/sound/obj/ogg.o src/sound/obj/sound.o src/sound/obj/sound_id.o src/sound/obj/sound_server.o src/sound/obj/unitsound.o src/sound/obj/wav.o src/stratagus/obj/construct.o src/stratagus/obj/groups.o src/stratagus/obj/iolib.o src/stratagus/obj/mainloop.o src/stratagus/obj/missile.o src/stratagus/obj/player.o src/stratagus/obj/script.o src/stratagus/obj/script_missile.o src/stratagus/obj/script_player.o src/stratagus/obj/script_spell.o src/stratagus/obj/selection.o src/stratagus/obj/spells.o src/stratagus/obj/stratagus.o src/stratagus/obj/translate.o src/stratagus/obj/util.o src/tolua/obj/tolua.o src/tolua/obj/tolua_event.o src/tolua/obj/tolua_is.o src/tolua/obj/tolua_map.o src/tolua/obj/tolua_push.o src/tolua/obj/tolua_to.o src/ui/obj/botpanel.o src/ui/obj/button_checks.o src/ui/obj/script_ui.o src/ui/obj/icons.o src/ui/obj/interface.o src/ui/obj/mainscr.o src/ui/obj/menu_proc.o src/ui/obj/menus.o src/ui/obj/mouse.o src/ui/obj/ui.o src/ui/obj/widgets.o src/unit/obj/depend.o src/unit/obj/script_unit.o src/unit/obj/script_unittype.o src/unit/obj/unit.o src/unit/obj/unit_cache.o src/unit/obj/unit_draw.o src/unit/obj/unit_find.o src/unit/obj/unittype.o src/unit/obj/upgrade.o src/video/obj/cursor.o src/video/obj/font.o src/video/obj/graphic.o src/video/obj/linedraw.o src/video/obj/mng.o src/video/obj/movie.o src/video/obj/png.o src/video/obj/sdl.o src/video/obj/sprite.o src/video/obj/video.o -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations -ffast-math -L/home/nmn/gp2xdevkit/lib -llua -lbz2 -lvorbis -logg -lmikmod -lSDL -lpthread -lpng -lz -lm
src/tolua/obj/tolua_map.o: In function `tolua_newmetatable(lua_State*, char*)':
tolua_map.cpp:(.text+0x20): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `mapsuper(lua_State*, char const*, char const*)':
tolua_map.cpp:(.text+0x40): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x4c): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x5c): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0x68): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x74): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x88): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x94): undefined reference to `lua_pushboolean(lua_State*, int)'
tolua_map.cpp:(.text+0xa0): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xb0): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0xbc): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0xc8): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0xe0): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xec): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xfc): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x10c): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0x118): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0x124): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x130): undefined reference to `lua_pushnil(lua_State*)'
tolua_map.cpp:(.text+0x138): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0x144): undefined reference to `lua_insert(lua_State*, int)'
tolua_map.cpp:(.text+0x150): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x15c): undefined reference to `lua_next(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `mapinheritance(lua_State*, char const*, char const*)':
tolua_map.cpp:(.text+0x190): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0x1b0): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x1c8): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0x1d4): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x1e8): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x1f4): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x200): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x214): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x220): undefined reference to `lua_insert(lua_State*, int)'
tolua_map.cpp:(.text+0x22c): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x238): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x248): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x258): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x260): undefined reference to `lua_pushnil(lua_State*)'
tolua_map.cpp:(.text+0x26c): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x280): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x28c): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x29c): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x2ac): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x2bc): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x2cc): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x2d8): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x2e4): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x2f0): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x304): undefined reference to `lua_getfield(lua_State*, int, char const*)'
src/tolua/obj/tolua_map.o: In function `tolua_bnd_type(lua_State*)':
tolua_map.cpp:(.text+0x328): undefined reference to `lua_gettop(lua_State*)'
src/tolua/obj/tolua_map.o: In function `tolua_register_gc':
tolua_map.cpp:(.text+0x34c): undefined reference to `lua_touserdata(lua_State*, int)'
tolua_map.cpp:(.text+0x35c): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x368): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x374): undefined reference to `lua_pushlightuserdata(lua_State*, void*)'
tolua_map.cpp:(.text+0x380): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x38c): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x3a4): undefined reference to `lua_pushlightuserdata(lua_State*, void*)'
tolua_map.cpp:(.text+0x3b0): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x3bc): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x3cc): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_bnd_takeownership(lua_State*)':
tolua_map.cpp:(.text+0x3ec): undefined reference to `lua_isuserdata(lua_State*, int)'
tolua_map.cpp:(.text+0x410): undefined reference to `lua_pushboolean(lua_State*, int)'
tolua_map.cpp:(.text+0x41c): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x430): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x440): undefined reference to `lua_gc(lua_State*, int, int)'
src/tolua/obj/tolua_map.o: In function `tolua_bnd_releaseownership(lua_State*)':
tolua_map.cpp:(.text+0x460): undefined reference to `lua_isuserdata(lua_State*, int)'
tolua_map.cpp:(.text+0x47c): undefined reference to `lua_pushboolean(lua_State*, int)'
tolua_map.cpp:(.text+0x488): undefined reference to `lua_touserdata(lua_State*, int)'
tolua_map.cpp:(.text+0x49c): undefined reference to `lua_gc(lua_State*, int, int)'
tolua_map.cpp:(.text+0x4a8): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x4b4): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x4c0): undefined reference to `lua_pushlightuserdata(lua_State*, void*)'
tolua_map.cpp:(.text+0x4cc): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x4d8): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x4e8): undefined reference to `lua_rawequal(lua_State*, int, int)'
tolua_map.cpp:(.text+0x4fc): undefined reference to `lua_pushlightuserdata(lua_State*, void*)'
tolua_map.cpp:(.text+0x504): undefined reference to `lua_pushnil(lua_State*)'
tolua_map.cpp:(.text+0x510): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x51c): undefined reference to `lua_pushboolean(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_bnd_cast(lua_State*)':
tolua_map.cpp:(.text+0x53c): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x5b0): undefined reference to `lua_pushnil(lua_State*)'
src/tolua/obj/tolua_map.o: In function `tolua_bnd_inherit(lua_State*)':
tolua_map.cpp:(.text+0x5c8): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x5d4): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0x5e0): undefined reference to `lua_rawset(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_beginmodule':
tolua_map.cpp:(.text+0x600): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x610): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x61c): undefined reference to `lua_pushvalue(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_endmodule':
tolua_map.cpp:(.text+0x628): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_module':
tolua_map.cpp:(.text+0x740): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x74c): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x758): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x76c): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x77c): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x788): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x794): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0x7a0): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x7bc): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0x7d8): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x7ec): undefined reference to `lua_getmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x804): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x810): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x81c): undefined reference to `lua_pushvalue(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_function':
tolua_map.cpp:(.text+0x834): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x844): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0x854): undefined reference to `lua_rawset(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_open':
tolua_map.cpp:(.text+0x860): undefined reference to `lua_gettop(lua_State*)'
tolua_map.cpp:(.text+0x870): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x87c): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0x888): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0x89c): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x8a8): undefined reference to `lua_pushboolean(lua_State*, int)'
tolua_map.cpp:(.text+0x8b4): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x8c0): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x8d0): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x8e0): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x8f0): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x900): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x90c): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x918): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x924): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x930): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x940): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x950): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x960): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x970): undefined reference to `lua_pushlstring(lua_State*, char const*, unsigned int)'
tolua_map.cpp:(.text+0x97c): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x988): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0x994): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x9a0): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x9b0): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x9bc): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0x9c8): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0x9d8): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0x9e4): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xa98): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_cclass':
tolua_map.cpp:(.text+0xbd0): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xbe0): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0xbec): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xc00): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xc0c): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xc18): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xc28): undefined reference to `lua_getfield(lua_State*, int, char const*)'
tolua_map.cpp:(.text+0xc34): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xc44): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xc50): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xc5c): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_constant':
tolua_map.cpp:(.text+0xc84): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xca4): undefined reference to `lua_rawset(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_variable':
tolua_map.cpp:(.text+0xcc0): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xccc): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0xcd8): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0xcec): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xcfc): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0xd08): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xd14): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0xd20): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xd2c): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xd3c): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xd48): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xd54): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xd68): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xd74): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0xd80): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0xd94): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xda4): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0xdb0): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xdbc): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0xdc8): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xdd4): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xde4): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xdf0): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xe00): undefined reference to `lua_settop(lua_State*, int)'
src/tolua/obj/tolua_map.o: In function `tolua_array':
tolua_map.cpp:(.text+0xe3c): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xe48): undefined reference to `lua_rawget(lua_State*, int)'
tolua_map.cpp:(.text+0xe54): undefined reference to `lua_type(lua_State*, int)'
tolua_map.cpp:(.text+0xe68): undefined reference to `lua_settop(lua_State*, int)'
tolua_map.cpp:(.text+0xe78): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0xe84): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xe90): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0xe9c): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xea8): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xeb8): undefined reference to `lua_createtable(lua_State*, int, int)'
tolua_map.cpp:(.text+0xec4): undefined reference to `lua_pushvalue(lua_State*, int)'
tolua_map.cpp:(.text+0xed0): undefined reference to `lua_setmetatable(lua_State*, int)'
tolua_map.cpp:(.text+0xedc): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xeec): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xef8): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xf04): undefined reference to `lua_pushstring(lua_State*, char const*)'
tolua_map.cpp:(.text+0xf1c): undefined reference to `lua_pushcclosure(lua_State*, int (*)(lua_State*), int)'
tolua_map.cpp:(.text+0xf28): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xf34): undefined reference to `lua_rawset(lua_State*, int)'
tolua_map.cpp:(.text+0xf44): undefined reference to `lua_settop(lua_State*, int)'
collect2: ld returned 1 exit status
Heres some info about my dev environment. Its ooPo's GP2XDev and its installed at /home/nmn/gp2xdevkit/. It compiles fine, it works on everything i've tried so far, except that the move from GCC 3 to 4 causes too many compile errors on the source of my flash player :blink: