static recompiler win x86 -> linux arm


Thorium

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Nov 17, 2010
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I am realy impressed by M-HT's static recompiler and how well the recompiled games like Albion work.


So i thought what about a recompiler that recompiles 32bit win applications. While they need more processing power i guess we could save a lot of performance because win games likely dont access hardware directly instead they use APIs which we can wrap by using wine arm. Also flat memory modell should make things easier. We dont need to emulate anything.


So what do you think, can we get decent performance on such a static recompiler?


It would be a nice project for me. I do know x86 and x64 asm. But would need to learn ARM asm.
 
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M-HT's statically recompiled games are not 100% automatic and required custom tweaking per-game. Otherwise he would have released a general purpose recompiler and people could have


Everything you've said should apply to user-mode qemu + Wine as well. There just needs to be more work in that direction, something Laurent has done a lot on.
 
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