Starocean Snes Support Theory


Azalin

What was that? It sounded like a, a sound of some
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From Dejap translations:
Star Ocean's graphics are hardware compressed within the rom and decompressed via a custom addon hardware chip. zsKnight, The Dumper and Dark Force have worked hard to get the graphics extracted from the real rom so that the game could be playable on SNES emulators. zsKnight made ZSNES load them initially, since then Snes9x and other emulators also now support loading the graphics from external files. Star Ocean emulation is finally a reality (even if it is cheating).


Could we implement such a feature into SquidgeSnes to get Starocean to play? Or would it be too much trouble >_>
 
Of course! That's what this topic is about. You need decompressed GFX packs to make it work. Which are currently unsupported. ZSNES and SNES9X now have realtime decompression of GFX... I'm not sure if the GP2X would be able to handle this overhead.
 
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