deathterrapin
Still Fresh
I think the speakers on GP32s are connected the wrong way around.
Go into the testing mode (LRRLRRLL on the main menu) and press start+select untill you get to sound test. When I press L it sounds on the right speaker, when I press R it comes out on the left speaker. (use your thumbs to cover each speaker in turn, 'cause its hard to actually tell which it comes from)
When I use headphones it comes out of the correct speaker.
I dont think this can be just on mine, 'cause I've seen pics of the circuit board and the speakers are connected with short leads onto opposite sides of the board, so they cant be mixed up during assembly, and a firmware bug would make it wrong on both speakers and headphones.
This isnt actually that important 'cause its quite hard to hear which side sounds are coming from with the built in speakers anyway, because they're so close together and the sound travels through the whole thing a bit. But if I'm right its still rather a stupid mistake gamepark have made in designing the PCB.
(BTW, the sound test mode seems to be rather dodgy so sometimes if you press the buttons too fast it will come out of the wrong speaker at random, wait for the sound to finish before pressing again to get a proper test.)
Go into the testing mode (LRRLRRLL on the main menu) and press start+select untill you get to sound test. When I press L it sounds on the right speaker, when I press R it comes out on the left speaker. (use your thumbs to cover each speaker in turn, 'cause its hard to actually tell which it comes from)
When I use headphones it comes out of the correct speaker.
I dont think this can be just on mine, 'cause I've seen pics of the circuit board and the speakers are connected with short leads onto opposite sides of the board, so they cant be mixed up during assembly, and a firmware bug would make it wrong on both speakers and headphones.
This isnt actually that important 'cause its quite hard to hear which side sounds are coming from with the built in speakers anyway, because they're so close together and the sound travels through the whole thing a bit. But if I'm right its still rather a stupid mistake gamepark have made in designing the PCB.
(BTW, the sound test mode seems to be rather dodgy so sometimes if you press the buttons too fast it will come out of the wrong speaker at random, wait for the sound to finish before pressing again to get a proper test.)