GP2X Sound Questions...


mATkEUpON

Certified Guru
Joined
Sep 30, 2003
Messages
276
Hi all,

I was wondering if there was a classic (firmware friendly) way to assign the volume keys to the main volume, like what you can find on the psp to set up the home button callback ? As I don't use the volume keys in my game, that would be nice (even if I think there is not, as I guess it is the SOUND_MIXER_WRITE_PCM ioctl call that will do the trick).

Other thing that bugs me, is a problem I have with the module playing function I included (from gp32's mirko sdk). The module loads ok, plays fine, but at one point the sound output stops, no more sound effects either, and the game becomes damn slow... I tried increasing the size of the stack for that thread, but no luck...

I can post the sources if someone wants to help.

Thanks in advance.
 
aapje89 posted on Jul 8 2006 at 09:07 PM said:
Not answering your question but,
Hey matkeupon, long time no see! :)
Are you coding for gp2x now?

Hi there !

Yep, coding for gp2x now !!

As for my second problem, it looks like only some mod files trigger that problem, and only if you play them for a sufficient time (more than 2 minutes).
 
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