dodgyville
Member
Hello,
I'm using beta2 of the python/pygame package, which is based on SDL, and the sounds seem to play double speed (and therefore high-pitched). Has anyone encountered a similar problem, and do they have a solution?
Thanks,
Luke
I'm using beta2 of the python/pygame package, which is based on SDL, and the sounds seem to play double speed (and therefore high-pitched). Has anyone encountered a similar problem, and do they have a solution?
Thanks,
Luke