I've made a quick reference to Ryleh's minimal library because I find it much easier to work if I have a window open with a reference to the APIs I'm using. I'm not sure if this'll help anyone else since its a really quick & dirty version but you can find it here: http://www.boogleoogle.co.uk/gp2x/ryleh_mi...y_reference.htm
I also started work on a basic tutorial involving pixel plotting, however I don't think its that good... I'm just testing the water here to see if anyone would find some tutorials useful, or if everyone is already experienced enough with 2D graphics and don't need anything but advanced stuff like physics / maybe converting 24bit/32bit to 8bit palettized. Anyway tutorial (at least the start / first unread draft) is here: http://www.boogleoogle.co.uk/gp2x/minimal_...eo_tutorial.htm
Probably best if you don't look at the HTML code
Its a quick and dirty save from Word 
I also started work on a basic tutorial involving pixel plotting, however I don't think its that good... I'm just testing the water here to see if anyone would find some tutorials useful, or if everyone is already experienced enough with 2D graphics and don't need anything but advanced stuff like physics / maybe converting 24bit/32bit to 8bit palettized. Anyway tutorial (at least the start / first unread draft) is here: http://www.boogleoogle.co.uk/gp2x/minimal_...eo_tutorial.htm
Probably best if you don't look at the HTML code