NearTao
Member
- Joined
- Sep 13, 2008
- Messages
- 376
- Location
- United States
- Website
- www.neartao.com
- YOUTUBE
- UCD2urNmxTgZBdfCSWYyovCw
Re download the .pnd from repo or reflash the firmware?
Last edited by a moderator:
Your first paragraph pretty much explained the problems that I was having. Except I was experiencing it across all the emulators I tried (PicoDrive, and PCSX Rearmed as well). It wasn't every game mind you, but a good portion of the ones I tried. Can someone confirm that the sound emulation just isn't perfect for these emulators? Believe me, this doesn't bother me as much as I'm probably making it sound. I just want to make sure that there's nothing wrong with my unit. :3I've just received my Pandora and I've noticed that the sound effects and music from Snes9x4P sound a little different to what I'm accustomed to hearing through my TV.
Music and everything else is perfect. So I think it might just be SNES sound emulation being a bit off.
Some sound effects just seem to be more overpowering or slightly "bleepy" compared to what I'm used to.
Though it might be that what I'm used to is coming from rubbish TV speakers and actually Snes9x4P + the Pandora's awesome sound hardware has got it spot on!
I have also noticed that Starwing is slightly laggy.
Looking in the appdata/snes9x.skeezix.alpha/config.txt file, there's a setting called cpu_clock with a value of 300 but I believe this config.txt file is not specifically for snes9x4P settings but for the GUI wrapper. So I don't know if snes9x4P is actually restricted by that setting or whether it just uses whatever CPU resources are available to it.
I've got a few questions about snes9x4P settings in general..
Is it possible to have all roms default to display_mode= HW: Fullscreen ?
I'd like to change the location that the .srm save data files are loaded from and saved to to be the same as the directory the rom was loaded from, rather than in pandora/appdata/snes9x.skeezix.alpha/.snes96_snapshots
Is that possible?
Anyone know if zsnes saved states are compatible with snes9x4P?
The file extensions are different, zsnes are .zst, .z10, .z11, ..., .zN and snes9x4P appear to be .s00 alongside a compressed .000 file.
Cheers, B
Just read my post and you have the confirmation regarding sound not being perfect (in fact being far from it). Also the alt sample decoding should not be turned on for every rom. Some are better with it, some are worse! In fact the majority should be worse, not better.(...)Can someone confirm that the sound emulation just isn't perfect for these emulators? Believe me, this doesn't bother me as much as I'm probably making it sound. I just want to make sure that there's nothing wrong with my unit. :3
Ok, that's for Snes9x... how about any of the other emulators?Just read my post and you have the confirmation regarding sound not being perfect (in fact being far from it). Also the alt sample decoding should not be turned on for every rom. Some are better with it, some are worse! In fact the majority should be worse, not better.(...)Can someone confirm that the sound emulation just isn't perfect for these emulators? Believe me, this doesn't bother me as much as I'm probably making it sound. I just want to make sure that there's nothing wrong with my unit. :3