hando
Chief Editor
To make one thing clear - if GP32 can't emulate something fast it doesnt mean it cant be done for GBA. GBA has much more bigger development scene and some of those guys are really genius. So dont compare it in that way. The best example is POcketNes - fantastic fullspeed/fullsound NES emulator for GBA (16 MHZ). And with all respect to all NES emus for GP32 programmers (I really appreciate your work), but all GP32 emus works on 133MHZ and there are still slowdowns in some games.
But to clear your doubts, i've talked with a few GBA devvers, and they all say that from their point of view and GBA knowledge, SNES is rather not possible at presented on video speed.
But to clear your doubts, i've talked with a few GBA devvers, and they all say that from their point of view and GBA knowledge, SNES is rather not possible at presented on video speed.