Sdl Roads


They actually bothered using OpenGL... darn. Still there are some basic 940 OpenGL Libraries, and the Original Skyroads had very simple polygons... :huh: :unsure: Darn, thought that would be a slamdunk.
 
I suggested porting/remaking this aswell before... too bad that there is no skyroads clone without opengl.
 
I wanted to do a GP2X game similar to Skyroads for a while now, I even have a small photoshop mockup that I did a while back. I'll see to it during the winter holiday, and I hope to release it then too :)
 
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