Rrootage Port


jbrodack

gp2x fan
Joined
Dec 22, 2005
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source for linux port is here It is the only other kenta cho shooter that uses c++ so its the only other one that we know can be ported. the fact that it uses opengl used to be a problem until this came around and now we have the egoboo port as definite proof that it works and since this games doesn't use opengl much it shoud be easier than that game to port over.

someone please port this. need more abstract shmups for gp2x. only downside is that Cervante's head may explode if this gets ported.
 
i agree with you whole heartedly.

the only thing is, even on my 1.8 amd with 380-somthing ram, this game still lags.
so imagine how much lag thare will be on a gp2x.

thats a lot of lag.

but if its possible, i still say do it.
 
i know of the psp port.

and as always, we cant have everything the psp has.
 
plounted posted on Feb 9 2007 at 04:34 PM said:
i know of the psp port.

and as always, we cant have everything the psp has.

there is some stuff like full speed psx emulation that we can't have. we can however have this we just need a coder to take the port on. its been determined that Rrootage doesn't even use opengl heavily so it would be a good candidate for using gpu940 to port it.
 
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