Robster Interview


Hooka: Did you ever find a way to stop the quad-split screen bug in GPDOOM and would it help other programs with the same bug?

Robster: Terrible admission time... yeah, I have a fix for that. I've been saying I'll put out a new version "soon" but it just hasn't happened. The main enhancement I want to do is better handling of WAD files so you don't have to rename Drumaster's IWADs to "DOOM2.WAD" to get them to work... but it's a fairly large job and Doom is kinda "good enough" so I have been struggling for motivation

Hooka: What do you think of Drumaster's work on getting the pWAD's to work on the gp32's lower memory limit?

Robster: I think Drumaster is a genius, and he's done a huge service to the GP32 community - certainly he's turned GpDoom from a couple of games into several. Big ups to Drumaster!"

:rolleyes: "Stupid is as stupid does."
 
Ah, now I don't actually know what Falken80 means by that comment but there is an issue here: perhaps when mentioning Drumaster several times in the interview, we probably should also have credited Falken80. But here's my problem: I don't know who made which WADs, both have sites on gp32news (Falken80 and Drumaster) which offer the same files, what is the relationship between them?

Perhaps TJ Hooka could interview them!

Anyway Falken80, I hope I haven't caused any offence, I know that you are a valuable contributor to our community (thanks for that) and not mentioning you in the interview was a slip on my part rather than anything deliberate!
 
Yes, sorry Falken80! If you want I could edit it to have both of you listed, PM me if that is what you'd like :) No offence was meant, I'm just a little slow sometimes.

P.S. Nice site over at www.gp32france.com, I've really enjoyed being able to play the her knights demo ;)
 
Craigix's Doom port is awesome but those few things/bugs that were mentioned in the interview would sure be nice to have fixed. Before porting it to the Zodiac :angry: like he said that he is doing, isn't there a possibility that it could be fixed up?
 
Great interview!!! @ Robster are you just doing the cyclone sound in Fgen or are you working on the z80 as well?
:) :)
 
I have made corrections to the Robster interview to correct an oversight by Robster and myself, Falken80 did alot of work on Doom WAD's and it was pretty unfair of us to not mention him while talking about some of his work.
 
No problem Robster, no problem Hooka. :p
No offense :)

and thanks for your good interview Hooka :)
( do you speak french ? )
 
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