Nickmon
Member
Would it be possible to have the save slots named that same as the game rom name that you are playing so you can identify the save that its in that slot...
Thanks
Thanks
Reesy posted on Mar 1 2006 at 12:37 PM said:@Nickmon: I think you are confused. Save slots are not shared between all of your roms. You have 10 slots per game. Basically what you have requested is already in place...unless I've screwed something up during the port.
Well I tend to, on some games multi save in a level, I thought it would be nice to be able to save them as:Hanz™ posted on Mar 1 2006 at 02:16 PM said:What you just said is not only fussy but pointless.
So what are you asking to be able to do? Name saves?!!Nickmon posted on Mar 1 2006 at 03:19 PM said:Well I tend to, on some games multi save in a level, I thought it would be nice to be able to save them as:Hanz™ posted on Mar 1 2006 at 02:16 PM said:What you just said is not only fussy but pointless.
1.1
1.2
1.3
Where .3 is my latest save in the level...
Just an idea.
Hanz™ posted on Mar 1 2006 at 02:20 PM said:So what are you asking to be able to do? Name saves?!!Nickmon posted on Mar 1 2006 at 03:19 PM said:Well I tend to, on some games multi save in a level, I thought it would be nice to be able to save them as:Hanz™ posted on Mar 1 2006 at 02:16 PM said:What you just said is not only fussy but pointless.
1.1
1.2
1.3
Where .3 is my latest save in the level...
Just an idea.
rokdcasbah posted on Mar 1 2006 at 02:44 PM said:in my day we had to plug our genesis into the tv, and push square black carts into the base, and there were no save states at all, -con sarn it-, and then we walked 40 miles to school...ahem...40 yards to the bus stop
Wuss.DaveC posted on Mar 1 2006 at 05:21 PM said:rokdcasbah posted on Mar 1 2006 at 02:44 PM said:in my day we had to plug our genesis into the tv, and push square black carts into the base, and there were no save states at all, -con sarn it-, and then we walked 40 miles to school...ahem...40 yards to the bus stop
And we walked 40 miles there in the Snow, rain, hail, sleet, hurricanes, tornados, and meteor showers.
So Nickmon, just be happy the emu is as good as it is.
That would just annoy most people.Nickmon posted on Mar 1 2006 at 03:23 PM said:Hanz™ posted on Mar 1 2006 at 02:20 PM said:So what are you asking to be able to do? Name saves?!!Nickmon posted on Mar 1 2006 at 03:19 PM said:Well I tend to, on some games multi save in a level, I thought it would be nice to be able to save them as:Hanz™ posted on Mar 1 2006 at 02:16 PM said:What you just said is not only fussy but pointless.
1.1
1.2
1.3
Where .3 is my latest save in the level...
Just an idea.
Yes
Jarska333 posted on Mar 1 2006 at 10:22 AM said:Wuss.DaveC posted on Mar 1 2006 at 05:21 PM said:rokdcasbah posted on Mar 1 2006 at 02:44 PM said:in my day we had to plug our genesis into the tv, and push square black carts into the base, and there were no save states at all, -con sarn it-, and then we walked 40 miles to school...ahem...40 yards to the bus stop
And we walked 40 miles there in the Snow, rain, hail, sleet, hurricanes, tornados, and meteor showers.
So Nickmon, just be happy the emu is as good as it is.
rokdcasbah posted on Mar 1 2006 at 03:29 PM said:maybe not the fastest route, but it might be possible to do backups of your savestates by hand?
Yep your right no clock, another shame that seeing as the neo gep pocket had one and the DS. Could have made for some interesting apps.Dryer Lint posted on Mar 1 2006 at 03:42 PM said:I think having timestamps on the savestates would suffice already and help a lot to find the savestate you're looking for.
But the GP2X doesn't have an internal clock, or does it? I mean one that doesn't reset after you turn it off and back on.