Quake Missing Textures


lnx64

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Joined
Nov 8, 2010
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212
I'm using the shareware pack files on the Quake NanoGL version. I noticed recently that there are just textures missing from some objects, and instead are flat, color flickering polygons in there spot. I swear I only noticed this during an overclock that locked up, but has anyone noticed this?
 
i think this is an issue with memory being given to the 3d unit of the device.
IIRC on one of the newer firmwares they've increased that amount of memory, so you might want to check if you have one of the recent firmwares.
 
It's on the latest.

I swear it used to work fine, but I never played Quake that much to begin with.
 
for now it is a problem with the current version but you can reset the stage that has that problem and for the most part it will disappear.
 
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