iamchris4life
Still Fresh
Hello everyone,
I am planning on getting a GP2X sometime in January and I was wondering, which language is better to code with for the GP2X, Python or Fenix? I know more Python, in fact I'm working on a game using PyGame already, but I didn't get too far, so it wouldn't hurt to start over.
Also, by "better to code with" I mean for a strategy TBS kind of game (which is like the game I'm working on), sort of like Advance Wars. Plus, I read somewhere on here that the interpreted programming languages don't run very fast on the GP2X, but Fenix is faster(?) and Python+PyGame is slower. I did figure though that a strategy TBS would be less intensive, am I right?
Oh and please don't tell me to learn C++, that is my next step after I learn the basics of a easier language. As for why I don't want to learn it now, I *think* you need to know some ARM assembly to use it efficiently on the GP2X, right? Apart from that though, it is much harder to understand things in C++ than in Python (*shiver* pointers...*shiver*).
Hopefully, I'll be running a early prototype of my TBS on my shiny new GP2X in January.
I am planning on getting a GP2X sometime in January and I was wondering, which language is better to code with for the GP2X, Python or Fenix? I know more Python, in fact I'm working on a game using PyGame already, but I didn't get too far, so it wouldn't hurt to start over.
Also, by "better to code with" I mean for a strategy TBS kind of game (which is like the game I'm working on), sort of like Advance Wars. Plus, I read somewhere on here that the interpreted programming languages don't run very fast on the GP2X, but Fenix is faster(?) and Python+PyGame is slower. I did figure though that a strategy TBS would be less intensive, am I right?
Oh and please don't tell me to learn C++, that is my next step after I learn the basics of a easier language. As for why I don't want to learn it now, I *think* you need to know some ARM assembly to use it efficiently on the GP2X, right? Apart from that though, it is much harder to understand things in C++ than in Python (*shiver* pointers...*shiver*).
Hopefully, I'll be running a early prototype of my TBS on my shiny new GP2X in January.