may88
Well-Known Member
I know this question has popped up from time to time but I have searched and not seen a definitive answer.
Looking at the package list for Angstrom:
Whilst I've been waiting I have been learning pygame but I've been using 2.6 and I'm now worried that there a big gap in versions and that the pygame we get will not contain half the commands I'm depending on.
I have a crude boomshine clone - darn good program to practice collision detections. Working on a multi-screen asteroid style game at the moment. Anyway back to pygame.
I have not got a clue as to what is involved in porting a later version. Are there any Devs out there possibly working on this?
Yours, panicked in Suffolk.
Looking at the package list for Angstrom:
Code:
Package details for python-pygame 1.8.1-ml4.3
Python libSDL Bindings
Maintainer:
Angstrom Developers <angstrom-distro-devel at linuxtogo.org>
Section:
devel/python
Depends:
python-numeric, libsdl-1.2-0 (>= 1.2.11), libc6 (>= 2.9), libpython2.6-1.0 (>= 2.6.1), libgcc1 (>= 4.3.3), libsmpeg-0.4-0 (>= 0.4.5+svnr370), libsdl-mixer-1.2-0 (>= 1.2.8), libx11-6 (>= 1.2), libsdl-image-1.2-0 (>= 1.2.6), libpng12-0 (>= 1.2.35), libjpeg62 (>= 6b), libsdl-ttf (>= 2.0.3)
Size:
489.07 Kilobytes
Whilst I've been waiting I have been learning pygame but I've been using 2.6 and I'm now worried that there a big gap in versions and that the pygame we get will not contain half the commands I'm depending on.
I have a crude boomshine clone - darn good program to practice collision detections. Working on a multi-screen asteroid style game at the moment. Anyway back to pygame.
I have not got a clue as to what is involved in porting a later version. Are there any Devs out there possibly working on this?
Yours, panicked in Suffolk.