PyGame TTF problems


The PND makes it easier to run, but it also makes it more of a hassle to look at your source code. ;)


Without examining your source code, I tend to conjecture that the surfaces you're using for the text are too short. Maybe some dynamic resizing is the problem?
 
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Here is the source code.


The contents of config.txt



Code:
/mnt/utmp/pyclock/ttf/digital-7.ttf

/mnt/utmp/pyclock/ttf/digital-7.ttf

150

150

0,0,0

55,255,155

400,150

400,300

%x

%X %Z

the text gets clipped off on my windows box and pandora but works on my arch linux box. :wacko:
 
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