nubie
Recovering Jerk-A-Holic
^^TYPO! should read Might be interested. /edit
http://www.pocketeers.co.uk/
I just got this email:
http://www.pocketeers.co.uk/
I just got this email:
It could be good news for us, I PM'd Craigix so he knows about it now.Hi XXXXX,
I forwarded your email to my business partner shortly after receiving
it - I
wasn't sure if he'd sent you a response, so I thought I would drop you
a
quick email just in case he hasn't.
Thanks for taking the time to forward these details to us. And also,
thanks
for the positive feedback on Porsche Unleashed. We have no plans as
yet to
develop for the GP2X, however we wouldn't rule it out. It certainly
looks
like an interesting bit of kit, we will keep a close eye on the
platform...
Best Regards
Dave Garrison
Co-Director
Pocketeers Ltd.
----- Original Message -----
From: "XXXXX XXXXX" <XXXXXXXXX@yahoo.com>
To: <enquiries@pocketeers.co.uk>
Sent: Thursday, December 29, 2005 10:03 PM
Subject: [SPAM?]: GP2X, would a 3D engine port be possible?
>I purchased your NFSorsche Unleashed for GBA and was
> amazed at what you were able to do with a ~16mhz ARM
> processor.
>
> Would you be interested in doing a game engine for the
> GP2X? At the moment it is using Linux, but there are
> many developers getting a purely hardware Dev kit for
> it.
>
> It sports:
>
> 64MB of Ram (SDRAM)
> 64MB of flash memory
> DRM for SD cards
> A very nice LCD at 320x240,
>
> An MMSP2 SOC processor:
> (http://www.mesdigital.com/Products/product_mmsp2.asp)
>
> "0.18um, 1.8V CMOS technology
> Dual CPU Cores
> ARM920T : Host processor
> ARM940T : Programmable Coprocessor
> CPU Performance: 400+ MIPS with dual ARM9 processor
> Operation frequency :200MHz
> 16 channel DMA
> Interrupt, 4 Timers, WDT, Power management
>
> Display Controller
> LCD controller
> YPbPr , RGB, CCIR 601/656
> Composite Sync
>
> Video Performance
> MPEG1 Decode
> - Video CD
> MPEG4 SP/ASP Decode @720 x 480, 30fps
> - DivX 3.11, 4.X, DivX 5.x with Q-PEL
>
> Graphics
> High Performance 2D Graphics Accelerator
> -Resolution up to 1024 x 768 @ 60Hz
> 2 video overlay surface support "
>
> An onboard video interface chip with many
> modes(http://www.conexant.com/products/entry.jsp?id=794)
>
> "True international support for NTSC, PAL and SECAM
> output
> HDTV output capability
> Adaptive flicker filtering
> Supports resolutions 320 x 200 to 1024 x 768
> Programmable overscan ratios from 0% to 25%"
>
> I realize it may not be possible, but I believe many
> (8,000 units sold since it was introduced in late
> November) would like to purchase high-quality
> retro-style (NFS 1, 2, and 3 for instance) games
> exactly like their original favorites in every way,
> something not possible with the GBA.
>
> For more information, please see:
> http://www.gp32x.de/ forums for many
> English-speaking enthusiasts,
> http://www.gbax.com/ UK distributor
>
> Thank you for a good product,
>
> XXXXX XXXXX
(signed)
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