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I don't disagree that landscape > portrait, but I understand why they do it. Using an OG gameboy layout is the only "acceptable" way to get the device this thick. If you had a bespoke landscape handheld this thick, everybody would complain about how chonky it is. But it needs to be as thick as it is to fit the RPi with all the ports and a big enough battery to run it for more than half an hour. As long as you jam all that stuff into a DMG case, well that's OK then, because retro.
The right analog is much less of an issue, simply because there are few-to-no games that this can play that were designed with one in mind. There are only a couple PSX games that strictly require dual analogs, and only a few more where lack of a right stick is a serious detriment. At least 98% of games on the PSX play just fine without it, and no other system this can handle properly even had dual analogs originally. The DC, N64, and PSP were all left-stick-only, and everything older didn't have analogs at all.
The right analog is much less of an issue, simply because there are few-to-no games that this can play that were designed with one in mind. There are only a couple PSX games that strictly require dual analogs, and only a few more where lack of a right stick is a serious detriment. At least 98% of games on the PSX play just fine without it, and no other system this can handle properly even had dual analogs originally. The DC, N64, and PSP were all left-stick-only, and everything older didn't have analogs at all.