Pcsx4All Caanoo Beta Testing Results


ruffnutts said:
Found somthing interesting - downgraded to 1.0.6 firmware and played Project Overkill and I get FPS = 60/60 using the same settings

Even the emulator loads faster

ruffnutts ;)

Interesting... so if it becomes a definite improvement over the current firmware we could focus new tests on 1.0.6 version (it may be burdensome to downgrade/upgrade constantly) so it could be helpful if you compare your new findings with the previous results and make sure it makes a noticeable difference ;)

BTW, are there important changes between both firmwares to justify the upgrade? (in general, not regarding the emulator performance) Does it overclock properly with 1.0.6?

Thanks :)
 
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Khan said:
ruffnutts said:
Found somthing interesting - downgraded to 1.0.6 firmware and played Project Overkill and I get FPS = 60/60 using the same settings

Even the emulator loads faster

ruffnutts ;)

Interesting... so if it becomes a definite improvement over the current firmware we could focus new tests on 1.0.6 version (it may be burdensome to downgrade/upgrade constantly) so it could be helpful if you compare your new findings with the previous results and make sure it makes a noticeable difference ;)

BTW, are there important changes between both firmwares to justify the upgrade? (in general, not regarding the emulator performance) Does it overclock properly with 1.0.6?

Thanks :)

There`s loads of reports about emulaters running faster - its a well known fact that 1.0.6 is faster than 1.0.5 ;)
 
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ruffnutts said:
Khan said:
ruffnutts said:
Found somthing interesting - downgraded to 1.0.6 firmware and played Project Overkill and I get FPS = 60/60 using the same settings

Even the emulator loads faster

ruffnutts ;)

Interesting... so if it becomes a definite improvement over the current firmware we could focus new tests on 1.0.6 version (it may be burdensome to downgrade/upgrade constantly) so it could be helpful if you compare your new findings with the previous results and make sure it makes a noticeable difference ;)

BTW, are there important changes between both firmwares to justify the upgrade? (in general, not regarding the emulator performance) Does it overclock properly with 1.0.6?

Thanks :)

There`s loads of reports about emulaters running faster - its a well known fact that 1.0.6 is faster than 1.0.5 ;)

Exactly, that's why I didn't upgrade to 1.5.0.

@ beta-testing: I think it would be useful if we'd post if saving (save state / memory card) works.

Cheers
 
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Pcsx4All New Build 11/12/10 - Firmware 1.0.6

Music 200
Format bin+cue
Caanoo Clock 800Mhz
Rest Default Settings(Tried Loads)
FPS = 8/20
Compatible, lol the only thing wrong with this is sound, its slow and crappy - which is a shame music in ya pocket,
If your into DJing like me - could have plugged it into a mixer and fired up some loops :(
 
JoystickHero said:
Yepp, Abe runs great! So how many flawless games can we count until now? Project Overkill, Abe's Oddyssey and... ? Did I miss one?
Another game that runs almost perfect is Earth Worm Jim 2, at least in Wiz.
 
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Pcsx4All New Build 11/12/10 - Firmware 1.0.6

Jakie Chan Stunt Master NTSC
Format .bin+cue
Caanoo Clock 800Mhz
Reast Settings Default
FPS = 70 To 90/60
Compatible, Uplayable as the midway logo stays there while the game runs in the background
Unless you press a button then its a black screen with gittery music and sound in the background - well strange lol
 
Pcsx4All New Build 11/12/10 - Firmware 1.0.6

Syndicate Wars Pal
Formay .bin+cue
Caanoo Clock 800Mhz
Sound On (XA)
Rest Settings Default
FPS = 33/50 In Game
Compatible, Playable - runs very well sounds a bit crackly and slightly slow - shame I dont know what I`m doing lol,
All graphics and menus fine...
 
Pcsx4All New Build 11/12/10 - Firmware 1.5.0

Tenchu Stealth Assassins (NTSC-U)
Format .iso
Caanoo Clock 750Mhz
No Sound
FPS = 45 or so when there are only one or two enemies in sight, 34 or so when a lot's going on.
Pretty playable, it's not quite fast enough for me to want to play yet, but it's close. Toggling auto Bias seems to make it faster but very unstable. Sometimes it will run faster than it should and then quickly drop to being extremely sluggish. If I had to I would prefer playing it without the bias on.
Saving to memory card works well, managed to save and load a game with no problem.

Tenchu: Shinobi Hyakusen (NTSC-J)
Format .iso
Caanoo Clock 750Mhz
No Sound
FPS = -
Hangs after displaying the Acquire logo/unplayable
 
@ Azuma if you press the left and right snoulder buttons while pressing select ie the help 1 button you can desply the FPS in the left hand corner

ruffnutts
 
Tested on firmware 1.06

Dragon Warrior VII Disc 1

clock; 800mhz
Ram Tweaks; off
Frame-Limit Off
frame-skip; 2 video
Interlace; off
Sound; (xa + cs audio)
Cpu clock; 100%
Cpu Bias; auto
Cpu Core; bios
Cpu Type; auto


Compatable
Slow fps 12-17/20
Sound crackly
In game the main charcter is unable to enter buildings or will pass through solid objects.

Simpsons Wrestling

clock; 800mhz
Ram Tweaks; off
Frame-Limit Off
frame-skip; 2 video
Interlace; off
Sound; (xa + cs audio)
Cpu clock; 100%
Cpu Bias; auto
Cpu Core; HLE
Cpu Type; auto


runs but Unplayable
Intro glitches grey screen
Sound switches between good and silent
Black Screen gameplay
Menu's diplay perfecly (fps 21/20)

Cool Boarders 3 NTSC usa

clock;800mhz
Ram Tweaks; off
Frame-Limit Off
frame-skip; 2 (video)
Interlace; off
Sound; (xa + cs audio)
Cpu clock; 100%
Cpu Bias; 4
Cpu Core; HLE
Cpu Type; auto


unplayable
Sound works good intro video plays perfecly.
Freezes pcsx4all in menu

Ramphsody: a musical adventure


clock;800mhz
Ram Tweaks; off
Frame-Limit Off
frame-skip; 2 (video)
Interlace; off
Sound; (xa + cs audio)
Cpu clock; 100%
Cpu Bias; auto
Cpu Core; HLE
Cpu Type; auto


Playable, gameplay is almost perfect. fps is 15
Sound is glitchy with cracling. especially in battle.
 
11/12 build on Caanoo 1.5.0, All settings not mentioned are default

Tenchu 2 (NTSC-U)
Format .iso
Caanoo Clock 750Mhz
No Sound
Rest of the settings are default
FPS = 30/60 on average, pretty stable
Playable, half speed, but an image continuously flashes on the screen every couple of seconds which gave me a headache :D

Gundam Battle Assault: 2
Format .iso
Caanoo Clock 750Mhz
No Sound
FPS = -
Unplayable/Hangs after displaying the Bandai logo

Megaman X6 (NTSC-U)
Format .img
Caanoo Clock 750Mhz
No Sound
FPS = about 48/60
Very playable, almost fullspeed, no visual hiccups. Freezes when I try to save (I waited a few minutes too)

Tomba 2(NTSC?)
Format .img
Caanoo Clock 750Mhz
No Sound
FPS = semi-consistent 30/60
playable, some of the 3d textures are a bit messed up (mostly the enemies), occasional black flashes.

Legacy of Kain: Soul Reaver (NTSC-U)
Format .iso
Caanoo Clock 750Mhz
No Sound
FPS = -
Hangs right before starting a new game in menu/Unplayable

Valkyrie Profile (NTSC-U)
Format .bin
Caanoo Clock 750Mhz
No Sound
FPS = -
Hangs when starting a new game

Star Ocean 2 (NTSC-U)
Format .img
Caanoo Clock 750Mhz
No Sound
FPS =
Hangs after the intro cutscene
 
Firmware: 1.5.0
PCSX4All: Build 11.12.2010

Mobil 1 Rally Championship (NTSC-U)

Format: .bin
clock: 750 mhz
Ram Tweaks: on
Frame-Limit: off
frame-skip: 0 (video)
Interlace: off
Sound: off
Cpu clock: 150%
Cpu Bias: 4
Cpu Core: HLE (Interpreter)
Cpu Type: auto

Intro is very slow, Ingame 17/60 FPS playable but slow



Chocobo Racing (NTSC-U)

Format: .bin
clock: 750 mhz
Ram Tweaks: on
Frame-Limit: off
frame-skip: 0 (video)
Interlace: off
Sound: off
Cpu clock: 100%
Cpu Bias: 4
Cpu Core: HLE-Secure
Cpu Type: auto

Sound is stocking,but playable at 28/60 FPS



All-Star Racing (NTSC-U)

Format: .bin
clock: 750 mhz
Ram Tweaks: on
Frame-Limit: off
frame-skip: 0 (video)
Interlace: off
Sound: off
Cpu clock: 100%
Cpu Bias: 4
Cpu Core: HLE-Secure
Cpu Type: auto

Sound is stocking, playable at 40/60 FPS, but to many graphic glitches


Grand Tour Racing ´98 (NTSC-U)

Format: .img
clock: 750 mhz
Ram Tweaks: on
Frame-Limit: off
frame-skip: 0 (video)
Interlace: off
Sound: off
Cpu clock: 100%
Cpu Bias: 4
Cpu Core: HLE-Secure
Cpu Type: auto

Unplayable, menu works fine, but ingame graphic mess at 40/60 FPS :(

Works fine with Build 18.12.2010, only less graphic glitches with 30/60 FPS !!!
 
Please, from now on post the last beta results (the previous ones are now obsolete)

The new build includes important bugfixes: new idle-loop implementation (BIAS AUTO only) and several gamefixes: FF-VII, SilentHill, DinoCrisis, MortalKombat2, DynastiWarriors, PacManWorld, SyphonFilter...

No new features or enhancements in this build, nor speed-ups. The aim is to make it stable prior to the upcoming public release so it´s important to check if a game doesn´t work but it does with HLE-secure, BIOS and/or interpreter.
 
Very Nice, :)

with the new Build 18.12.2010 Urban Chaos,The Italian Job, Ridge Racer Type 4
and many more games runs much better (without/less glitches)


THX

Dragon
 
Must say games are running better like ridge racer 4meg iso lol and syndicate wars, kula world seems faster, will post some games when I got five,
Believe it or not Driver works - I was amazed :blink:

ruffnutts
 
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