Well, not to mention, every time a mysterious new project attempts to create a midway point between console and PC, they usually err more on the side of PC, making an overpriced, underpowered hunk of junk, and the project gets scrapped (I'm looking at you, Indreama).Prometheus said:That said, what I would find interesting is an open home-console that isn't just an x86 box in a console-like shell, doesn't use a big hard drive or whatever, and has some sort of limits deliberately imposed on it. I say this because it's often appeared that a degree of limits seems to foster a degree of creativity with how the hardware is worked with, or so it seems. I'm just thinking back to the sorts of tricks you used to see with the C64 and its brethren (and even the NES, such as how some of Codemasters' games for that system used undocumented hardware behaviour) and so on, here, really.
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