I'd like to create a sort of musical instrument out of the Pandora. I thought rather than going with the traditional piano found on devices with touch-screens, my program would utilize the gaming controls to adjust pitch/volume.
I am using SDL with C++ and I've looked at several libraries but cannot figure out how to create and output musical notes on the fly. I'm thinking it would be better to generate the notes based on the pitch and volume data from the controls rather than loading WAVs, so that the user is not restricted to a certain octave and other issues like that.
Anyone have an idea where I could start?
I am using SDL with C++ and I've looked at several libraries but cannot figure out how to create and output musical notes on the fly. I'm thinking it would be better to generate the notes based on the pitch and volume data from the controls rather than loading WAVs, so that the user is not restricted to a certain octave and other issues like that.
Anyone have an idea where I could start?