MistaGiggles
Still Fresh
- Joined
- May 12, 2009
- Messages
- 38
OpenTTD for the pandora!
The fantastic transport tycoon game can now be played from your pandora, still a WIP but it quite playable already.
This is just an initial port, I plan on making the GUI better for the pandora but I'm hoping that won't break multiplayer.
If you have any suggestions at all please post them in this thread.
Multiplayer works! Remember to tell all the other players that you are on a pandora
Issues:
Touchscreen sync issues in fullscreen (best way to play is through minimenu, with a maximised window)
Enjoy!
Download:
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,29,107
OLD OP:
I managed to get openttd compiled for the pandora, and everything is working perfectly.
I'd like to get a pnd made and uploaded later on today (not got the time this morning, so if anyone can give links to pnd resources that would save a lot of time later). Still needs to be optimized for the pandora screen, and I've already noticed some strange touchscreen calibration issues but I'll fix those a bit later.
Watch this space!
The fantastic transport tycoon game can now be played from your pandora, still a WIP but it quite playable already.
This is just an initial port, I plan on making the GUI better for the pandora but I'm hoping that won't break multiplayer.
If you have any suggestions at all please post them in this thread.
Multiplayer works! Remember to tell all the other players that you are on a pandora
Issues:
Touchscreen sync issues in fullscreen (best way to play is through minimenu, with a maximised window)
Enjoy!
Download:
http://dl.openhandhelds.org/cgi-bin/pandora.cgi?0,0,0,0,29,107
OLD OP:
I managed to get openttd compiled for the pandora, and everything is working perfectly.
I'd like to get a pnd made and uploaded later on today (not got the time this morning, so if anyone can give links to pnd resources that would save a lot of time later). Still needs to be optimized for the pandora screen, and I've already noticed some strange touchscreen calibration issues but I'll fix those a bit later.
Watch this space!