AlexW
Still Fresh
Well... It might not be soo meaningful but it's a great 3D API... so if you make a smaller variant of a OpenGL on the GP32 maybe som small 3D games could be made without too much knowledge in 3D engine development?
Mesa3D is a free OpenGL like API... Our ARM does not contain a FPU, I know that... I remember on my old Amiga (which had a FPU) that some guy did a lot if optimized 68k ASM that actually made the FP operations faster then my FPU (but it was not as accurate but hey who needs squadrillions of accuracy?) This could also be done with the ARM I guess...
Link to Mesa3D is www.mesa3d.org
And some info on some 3D test with some ARM processors with and without a FPU...
http://ssl.kaist.ac.kr/ramp/ramp/conference/sjhISCAS2002.pdf
Mesa3D is a free OpenGL like API... Our ARM does not contain a FPU, I know that... I remember on my old Amiga (which had a FPU) that some guy did a lot if optimized 68k ASM that actually made the FP operations faster then my FPU (but it was not as accurate but hey who needs squadrillions of accuracy?) This could also be done with the ARM I guess...
Link to Mesa3D is www.mesa3d.org
And some info on some 3D test with some ARM processors with and without a FPU...
http://ssl.kaist.ac.kr/ramp/ramp/conference/sjhISCAS2002.pdf