Excellent news, Notaz's SDL works with VVVVVV now, this mean fullscreen fullspeed fun at normal clocks
A big thanks to Notaz once again for all the cool work he does.
But to run it correctly it requires some manual modifications. There are 2 ways to handle it
1. Delete the appdata/.vvvvvv/unlock.vvv file (easy, but not recommended, as some game would be lost)
2. Edit the file changing these lines to 0 as shown <fullscreen>0</fullscreen> and <openGL>0</openGL>
(scaling should be 1, but this should already be set)
If the aspect ratio is run, or the game feels slow then the settings are not correct.
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