I believe someone was once working on an SDL port to the GP32, if it is at all up to it, would be cool to look at porting over NeoCD/SDL, a NeoGeo Cd emulator, recently ported to Dreamcast: http://imrtechnology.ngemu.com/emulators.htm. Not sure on the technical details, but since it "loads" off a CD, it might not have the usual memory limitations, when I've been using the DC version, for example, it stops to load between levels.
I know the entire CD w/ audio would not fit on the SMC of the GP32, but the CDs are available ripped through P2P, the ISO portion of Metal Slug, for example, runs about 25 meg... if it could be modified to just pull the data from an SMC directory instead of looking for a CD, it might be possible to get a few great NeoGeo games going!
Anyway, just submitting the idea for consideration to some of the GP32's talented coders, those of you who don't have cool ideas or wishes can flame away!
I know the entire CD w/ audio would not fit on the SMC of the GP32, but the CDs are available ripped through P2P, the ISO portion of Metal Slug, for example, runs about 25 meg... if it could be modified to just pull the data from an SMC directory instead of looking for a CD, it might be possible to get a few great NeoGeo games going!
Anyway, just submitting the idea for consideration to some of the GP32's talented coders, those of you who don't have cool ideas or wishes can flame away!