deps
Still Fresh
Hi all,
While I'm waiting for my GP2X to arrive I figured I could just as well get a toolchain up and running.
I think I have Allegro up and running. I can compile it using devkitGP2X and I don't get any compile or linker errors, but does it work? I have to wait some more days to find out. But there is some questions.
While I'm waiting for my GP2X to arrive I figured I could just as well get a toolchain up and running.
I think I have Allegro up and running. I can compile it using devkitGP2X and I don't get any compile or linker errors, but does it work? I have to wait some more days to find out. But there is some questions.
- I might have done something wrong, but the result have .exe at the end. (even when I use the devkit gcc) Can i just rename it to make it appear in the GP2X menu?
- Do I have to upload something else to the GP2X to make Allegro powered games to work? I link it with -static, does that mean that I don't have to worry about any Allegro files?
- I haven't used Allegro in a couple of years, and never on a GP2X is there something regular Allegro can do that the GP2X can't?